Original Post

Apparently Nintendo is taking the stance that they don’t want ANY game to use the 3D as an actual required gameplay element. They say they want EVERY game to be playable in 2D just as well as in 3D. In other words, they are reducing the 3D aspect of the system to nothing more than a graphical, gimmicky enhancement. It undermines the technology and it basically just says they don’t have any confidence in users liking the 3D display. This is very troubling to me, I would actually like to see games utilize the 3rd dimension like the VB started to do. It is looking like this won’t be the console for that.

Source:
http://www.wired.com/gamelife/2011/03/nintendo-3ds-chat-hideki-konno/

8 Replies

I have used the 3DS, and I find it to be an exeptional product. Sadly, 3D is very differant for each individual user. Anytime you create a product, it needs to be made useable to the greatest amount of consumers. It would be nice to have a game the used 3D, for the actual game play, but if many have a problem using the 3D, then that would hurt potential sales.

Personally, I can’t stand 3D movies, and I have never seen much use for the effects in theaters. A bad movie in 3D, is still a bad movie in 2D. The same goes for video games. I don’t think any of the VB library couldn’t be done on the 3DS, as 3D just added an extra layer of depth to the 2D game play, and that is really all the 3DS does.

Like VGA, HD, Surround Sound, Ect. It is there to just give you an enhanced gaming experiance. If I end up having problems viewing the 3D at some point, it is nice to know I won’t miss out on A+ titles just because I can’t stomach the 3D.

Chris

At last year’s E3 Expo, Nintendo showed off a massive array of software demos for 3DS. While most of them will be available soon, one of the most interesting ones seems to have been shelved entirely.

The demo showed a Mario-style jumping game with transparent platforms. In the system’s 2-D mode, it was virtually impossible to tell where the overlapping platforms were in relationship to each other. With 3-D on, the depth effect lets you see where to jump.

“We want to get software out to as many people as possible, and there are some people who just can’t see 3-D,” said Konno when asked about this demo. “We’re moving away from any stance that says if you don’t use the 3-D functionality you can’t play this game.”

Yeah, thats super f**kin’ lame. Not quite a nail in the coffin though.

Not great, but not that surprising, the ability to turn off 3D is on it, unlike our VB, so Nintendo won’t sideline anyone from playing 3DS games that can’t do the 3D.


@Vaughanabe13
: which VB games started to utilized the 3rd dimension, not 100% sure what you mean, (I’m not ragging on you, don’t want to start another bout of banter, just interested so i can fire them up on my flashboy and check it out more, I’ve not played all the VB games in great detail, only a few, but have sampled them all)

I am kind of with jumpman here in that i can’t think of a VB title which although wouldn’t be as pleasurable to play in 2D, having them in 2D wouldn’t make the game unplayable.

I can imagine Vertical Force, Red Alarm and Wario Land wouldn’t be all that easy to play in 3D, (and the Mario demo concept, if that game were ever made).

My point is that I don’t care if some developers decide to make games playable in both 2D/3D, but for Nintendo to limit them to only that option is kind of defeating the purpose of having a 3D handheld console.

I was expecting to read something about part shortages due to what happened in Japan.

But anyway, when I heard you could adjust the level of 3d, I was wondering how you would be able to play a game that relied on 3d… I guess they won’t make any of those! Kind of lame :\

But I guess when you think about it, it doesn’t really change much. I mean, you could go a whole day with 1 eye closed and still do everything you normally do. Now granted in real life, you would be moving your head back and forth to get the depth perception. But anyway, I don’t think it will hold anyone back from making good and innovative games.

Got news for all you one-eyed gamers out there, just buy a regular DS.

Nintendo shouldn’t take any stance, just maybe have a logo on the front that says “3D-Only”, or a warning on the front cover that says “3D effects required to play this game”.

No offense, but how about we remove buttons from it too and have only a D-pad, for all those one-handed gamers?

While I understand that people with serious handicaps should have the option to enjoy what every able bodied person can, a person that can only see with one eye shouldn’t be interested in buying anything 3D.

I don’t buy that this is to help handicapped people, this is just insurance for the big-N in case the 3D part of the 3DS is a sales flop.

VirtualJockey wrote:
Got news for all you one-eyed gamers out there, just buy a regular DS.

Nintendo shouldn’t take any stance, just maybe have a logo on the front that says “3D-Only”, or a warning on the front cover that says “3D effects required to play this game”.

No offense, but how about we remove buttons from it too and have only a D-pad, for all those one-handed gamers?

While I understand that people with serious handicaps should have the option to enjoy what every able bodied person can, a person that can only see with one eye shouldn’t be interested in buying anything 3D.

I don’t buy that this is to help handicapped people, this is just insurance for the big-N in case the 3D part of the 3DS is a sales flop.

Couldn’t have said it better myself. 😀

Vaughanabe13 wrote:
My point is that I don’t care if some developers decide to make games playable in both 2D/3D, but for Nintendo to limit them to only that option is kind of defeating the purpose of having a 3D handheld console.

Good point, it should be up to developers after all they would be the ones losing out if its a ‘only play in 3D’ game and the folks who can’t see 3D don’t buy it, no nintendo profits affected.

To have games that have to be played in 3D, and use the 3D well, will also boost the ‘must get a 3DS’ sales factor.

 

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