Original Post

I was browsing Twitter when all of the sudden GDRI posted this…Raizing, best known for Battle Garegga acutally had plans to make another Virtual Boy title. The document dates back from July 1st, 1995. Why do i say another? ‘Cause they were the ones who ported Panic Bomber to the VB 😉
Sources:

  • This topic was modified 6 years, 3 months ago by KGRAMR.
  • This topic was modified 6 years, 3 months ago by KGRAMR.
  • This topic was modified 6 years, 3 months ago by KGRAMR.
60 Replies

that is the very thing about this console that i love the most. all these years later we are still finding new information!!

chris,
if this woman would like to preserve the ROM at The Strong museum (Rochester, NY), i can put her in direct contact with the head of video game preservation.

Wow, amazing stuff. What a quick development!

Someone with a spare VB – ship it to the woman!

Very cool. I’d be willing to send her a VB if it helps.

Looking foward to see anything more being posted about this 🙂

KGRAMR wrote:
I was browsing Twitter when all of the sudden GDRI posted this…Raizing, best known for Battle Garegga acutally had plans to make another Virtual Boy title. The document dates back from July 1st, 1995. Why do i say another? ‘Cause they were the ones who ported Panic Bomber to the VB 😉
Sources:


https://twitter.com/rurarbou_new/status/953850257497931776

So for those who are new to this thread, let me sum up what has been found so far:
– A Design Document of a previously unknown & unreleased surfaces by somebody on Twitter.
– A video existed on Nico Nico back in 2013 and was posted by the very same person who posted said document.
– A sample/demo .ROM also exists and it’s most likely in the hands of said person, who turns out that she was most likely involved with the title back in 1995.

It seems we’re out of luck for now, at least as long as Eighting still exists. Because of the possibility of a lawsuit against her, she is not willing to get the ROM dumped, share a video, or even more images from the design document. The fact that the game was never publicly announced doesn’t make it any easier to share anything. Her getting into legal problems doesn’t seem too far fetched, judging by how quickly her video was taken down in 2013…

At least I got to see photos of the cartridge, which I am allowed to share.

  • This reply was modified 6 years, 3 months ago by KR155E.

KR155E wrote:
It seems we’re out of luck for now, at least as long as Eighting still exists. Because of the possibility of a lawsuit against her, she is not willing to get the ROM dumped, share a video, or even more images from the design document. The fact that the game was never publicly announced doesn’t make it any easier to share anything. Her getting into legal problems doesn’t seem too far fetched, judging by how quickly her video was taken down in 2013…

At least I got to see photos of the cartridge, which I am allowed to share.

That sucks but at the very least we know that it exists and that’s a good thing indeed for the community 🙂 Now, how we’re going to get a hold of either Dragon Hopper or Zero Racers? I would love to see both in motion 😀

Maybe try to negotiate with Eighting then, perhaps it’s possible to get them to release it in some form, preferably as Public Domain.

I wonder if it helps if everyone writes to them:
info@8ing.co.jp

  • This reply was modified 6 years, 3 months ago by e5frog.

Wow, some awesome developments in this story. It would be awesome to see this eventually get released, like Faceball was.

Holy crap, it exists! This is a fantastic find!

Only hope someday the legal worries will pass and this gets out there. Would love to see a previously unseen game!

I wonder if we could crowdfund a fund to get them to release it? Maybe an envoy for the community could contact them and hang that out there and tell them all about us and if they saw there was such a rabid community that we have here they would just do it anyway. One thing life has shown me is that sometimes all you have to do to get something you want is to ask nicely 🙂 But you also have to ask their right person and that can be a trick.

e5frog wrote:
Maybe try to negotiate with Eighting then, perhaps it’s possible to get them to release it in some form, preferably as Public Domain.

I wonder if it helps if everyone writes to them:
info@8ing.co.jp

KR155E wrote:
It seems we’re out of luck for now, at least as long as Eighting still exists. Because of the possibility of a lawsuit against her, she is not willing to get the ROM dumped, share a video, or even more images from the design document. The fact that the game was never publicly announced doesn’t make it any easier to share anything. Her getting into legal problems doesn’t seem too far fetched, judging by how quickly her video was taken down in 2013…

At least I got to see photos of the cartridge, which I am allowed to share.

At the very least, I would like to know how the game would have played. Would it have been a one-on-one fighting game, where you see your character from the side and fight one-on-one battles similar to Ultraman’s, or would it have been a full 3D game where you look out of the eyes of your giant robot, and could you have moved around fully or would you have been stationary like with Teleroboxer? Have you tried asking her for details like that?

If I had to guess, I guess I’d go with a 3D one-on-one fighting game with play mechanics like Virtua Fighter and the use of polygons or the like, since Bloody Roar was released not too long after this one should have been, so perhaps ideas from this unreleased game made it into Bloody Roar.

Benjamin Stevens schrieb:

At the very least, I would like to know how the game would have played. Would it have been a one-on-one fighting game, where you see your character from the side and fight one-on-one battles similar to Ultraman’s, or would it have been a full 3D game where you look out of the eyes of your giant robot, and could you have moved around fully or would you have been stationary like with Teleroboxer? Have you tried asking her for details like that?

If I had to guess, I guess I’d go with a 3D one-on-one fighting game with play mechanics like Virtua Fighter and the use of polygons or the like, since Bloody Roar was released not too long after this one should have been, so perhaps ideas from this unreleased game made it into Bloody Roar.

The only information she could give me was that it’s a robot fighting game by Eighting.

ガガガイン はエイティング開発のロボット格闘ゲームと言う情報くらいしか 公表出来ません

KR155E wrote:

Benjamin Stevens schrieb:

At the very least, I would like to know how the game would have played. Would it have been a one-on-one fighting game, where you see your character from the side and fight one-on-one battles similar to Ultraman’s, or would it have been a full 3D game where you look out of the eyes of your giant robot, and could you have moved around fully or would you have been stationary like with Teleroboxer? Have you tried asking her for details like that?

If I had to guess, I guess I’d go with a 3D one-on-one fighting game with play mechanics like Virtua Fighter and the use of polygons or the like, since Bloody Roar was released not too long after this one should have been, so perhaps ideas from this unreleased game made it into Bloody Roar.

The only information she could give me was that it’s a robot fighting game by Eighting.

ガガガイン はエイティング開発のロボット格闘ゲームと言う情報くらいしか 公表出来ません

I bet it’s something akin to Teleroboxer, which would’ve been awesome.

KGRAMR wrote:
I bet it’s something akin to Teleroboxer, which would’ve been awesome.

It’s weird, though, that Eighting doesn’t seem to have made anything like Teleroboxer later on for any other system. It would be a shame if they had an idea for Gagaga-In that just got totally scrapped and then never found itself in any other form on another system. That’s why I think it could have been a one-on-one fighting game similar to Bloody Roar.

Although, given that it seems the concept was initially created long before the Virtual Boy’s launch, since the sketch seems to indicate that it was thought that the game, at one point, could have possibly been released in July of 1995 around the same time as the Virtual Boy, if it was indeed going to be like Teleroboxer, then maybe that’s why it got put on the back-burner, since they would have likely heard about Teleroboxer and then perhaps decided not to make something too similar to it.

Nevertheless, the fact that it was going to be “giant” robots is rather interesting. One would think that they would have wanted there to be interaction with other large obstacles or objects during the fights, such as with the destruction of buildings, etc. Otherwise, what point would there have been for the robots to be giant?

Benjamin Stevens wrote:

KGRAMR wrote:
I bet it’s something akin to Teleroboxer, which would’ve been awesome.

It’s weird, though, that Eighting doesn’t seem to have made anything like Teleroboxer later on for any other system. It would be a shame if they had an idea for Gagaga-In that just got totally scrapped and then never found itself in any other form on another system. That’s why I think it could have been a one-on-one fighting game similar to Bloody Roar.

Although, given that it seems the concept was initially created long before the Virtual Boy’s launch, since the sketch seems to indicate that it was thought that the game, at one point, could have possibly been released in July of 1995 around the same time as the Virtual Boy, if it was indeed going to be like Teleroboxer, then maybe that’s why it got put on the back-burner, since they would have likely heard about Teleroboxer and then perhaps decided not to make something too similar to it.

Nevertheless, the fact that it was going to be “giant” robots is rather interesting. One would think that they would have wanted there to be interaction with other large obstacles or objects during the fights, such as with the destruction of buildings, etc. Otherwise, what point would there have been for the robots to be giant?

If it’s a Cyberbots-styled game instead of what i said then we really lost a potentially good game for the system. I mean, there’s destruction galore on that game…But knowing that these were the same people from Bloody Roar then i wouldn’t be surprised 😉

If it’s a Cyberbots-styled game instead of what i said then we really lost a potentially good game for the system. I mean, there’s destruction galore on that game…But knowing that these were the same people from Bloody Roar then i wouldn’t be surprised 😉

Now that you mention it, Gagaga-In very well may have been an attempt to be a close spin-off of Cyberbots. The sketch of the giant robot in Gagaga-In even includes the drill arm, like what the one Cyberbot has.

Do all test carts have “VUE – (E) BA3A” written on them?
https://m.ebay.com/itm/Virtual-League-Baseball-Nintendo-Virtual-Boy-sample-test-development-prototype/253377284873?epid=5566&hash=item3afe768b09:g:2u4AAOSw4GVYRv1t

That Baseball cart has the same code written on it as the pictures KR155E has shown us on here.

Benjamin Stevens wrote:
[…], could have possibly been released in July of 1995 around the same time as the Virtual Boy, […]

I assume that July 1995 was not the proposed release date, but the time the proposal/design document was written.

Dreammary wrote:
Do all test carts have “VUE – (E) BA3A” written on them?

Yes, they do. It’s the serial of the development cartridge.

 

Write a reply

You must be logged in to reply to this topic.