We're using cookies to ensure you get the best experience on our website. More info
Understood
@mellott124Registered December 14, 2016Active 2 months, 4 weeks ago
555 Replies made

Well boys and girls. Just had my first successful connection between two VBs over local Ethernet. Two VBs with two USB link cables connected to my PC. Then software performing serial-TCP connection. IP: 10.0.0.17 port 5001. One as server and another as client. Running DogP’s linktest.vb code on each VB. Streaming away like crazy!

The linktest.vb code is the simplest test because it sits there with one unit as master and another as slave. Games like TicTacToe and 3D Battlesnake actually ping pong back and forth between master and slave. This is going to require the USB link cable to be aware of which game is being played in order to stay sync’d with the VBs. More work to do in firmware there.

Those games are also the easiest because there is source code I can refer to. Any new game should also be easy to integrate the USB link cable code as we can define the protocol. The two tough ones are going to be Mario Tennis 2 Player and Hyper Fighting as I need to reverse engineer how they’re using the link cable. Bought some new gear to do exactly that but it might take awhile.

So at this point I’m going to continue working and hopefully get the games up and running. This USB Link cable is going to come with open-source Arduino based code so that it can be upgradable and modified by end users, if they so desire. That way it can continue to grow with new games and improve with programmers who are better than me.

I’m also going to start taking a preorder email list for people who are interested. No money yet, just emails to start a line and gauge interest. PM me if you may be interested in a cable and how many. Like I mentioned previously I need have the PCBs assembled from my board house so they’ll come in one big batch. Pricing currently looks like its going to be around $65 for an assembled cable. Trying to reduce that but currently that’s where it sits.

Picture of the server and client programs streaming data below as well as another one of my messy lab. Still lots of work to do but finally hit that first successful test. 🙂

If people are interested in just the shells, I can send those out too. You’d need to source all your own parts to build the rest of the cable. Once I can get a how-to up on my website to build the cable then I’ll start offering just the shells. Give me about a week or so and I’ll try to get a page up. Not exactly a DIY kit but if you’re willing to do some ground work you can get a cheaper cable made for yourself.

Price will change slightly based on number of units I’ve ordered but currently they would be $12.50 per connector. You’d need 2 to build a complete cable. Plus shipping as well. Keep in mind that I’m in the U.S. and shipping overseas may cost you more than the connectors.

TheHandsomeDan wrote:
So, how might one procure one of these awesome looking little units? And how much would they set a person back?

Hi,

I’ll be doing preorders soon. Just finished the first testing of v0.2 firmware last night. I’ll be building a second unit this weekend hopefully. Then I’m ready for some game testing. Even if some of the games don’t work over a network, the cable will be functional. Games may need to be written specifically for networked play. We’ll see.

No price yet. I’ll work on that. I will be having these assembled by my board house so I’ll need to know how many units are needed up front based on preorders. I have to get away from hand assembling everything otherwise I end up with no time for new projects. 🙂

Kevin

pinmagic wrote:
Check it out – 2 pages of stuff, including t-shirts, posters, magnets, repro boxes, and even a repro SI manual. Interestingly, the SI manual’s description says “This is the Japanese version. The American translated version is also available.” I’ve written the seller to ask if the translated version looks like the Japanese version, and how to order it.

https://www.etsy.com/search?q=virtual%20boy

I’ve gotten that SI manual and some of the boxes. The scan quality isn’t great so be careful. Meaning the prints are from scanned imagery.

Morintari wrote:
mellott124:
since this cable has to hook up to a computer could we have 6 ft of cable?

It’s a 6′ cable now. Extensions should work too.

Got mine today too. Looks great. The other boxes also look great. Thanks!

OK, finally got back to this. Got the board up and running and I’m switching back and forth between player 1 (master) and player 2 (slave) modes via a terminal program on the PC. Streaming data to/from a VB running DogP link cable test code on a Flashboy+, and my PC. Still some kinks to work out but getting closer to putting two VBs on the network to see what the games do.

There’s two LEDs on the board. One of them glows red or blue depending on whether you’re player 1 or player 2. The other LED pulses amber if a byte is coming from the VB to the board, or it pulses green if a byte is being sent from the board to the VB. Those will stick through the connector housing to give you an idea of what’s going on with the USB link cable.

I’ll need to spin the board to make some assembly updates and fix a connector flip (doh!).

MortoffGames wrote:
Levine91 contacted me over at Atari Age to discuss if I could have the cartridge shells re-made. Its something I am pretty familiar with and should be able to accomplish. I will keep you all informed about my progress. Won’t be until likely January that they would be done.

Great news! We really need it, especially with new games on the way.

MineStorm wrote:
I think we need to have a word with this guy –

http://atariage.com/forums/topic/269536-vectrex-clear-cartridges/#entry3839450

He’s done this stuff before and he has contacts in China.

I did contact a few of the Nintendo sites that have molded cases. Got a few responses that VB interest wasn’t high enough to make them want to do it. Are you going to contact this guy?

Lester Knight wrote:
this will have to be the future of this community. we can not use donors forever. i really like these and would like to try a few with my 1-off carts if they ever become available.

If anyone in the group has a Formlabs form2 printer, or access to one, that would help quite a bit. I need to check that I have permission to post the cart design files. Then anyone could have them printed. But like I mentioned $8 is the material cost. A vendor will add profit to that and then add labor and machine costs.

I had cart printed with dust cover and the VB connector and it was just under $100. We need access to a machine that we can use for free and just pay material costs. Then it might be worth it.

Not carbon fiber but Formlabs Tough Resin SLA. All the features come out and it looks quite good. Came out a bit flexible which I read is not correct and due to them over curing or washing the resin. Going to try to get another print done but this is the best I’ve seen in 3D print cases so far. Color is fixed in blue unfortunately. These would be too expensive to have a company print but if you have a Formlabs printer then its only $8 in material for the top and bottom case covers.

Wow. Great work guys.

Here’s an interesting one. Reprogrammable Bound High cart.

Look at this on eBay http://www.ebay.com/itm/332403603473

Levine91 wrote:

mellott124 wrote:
Updated the second one now.

That looks fantastic!!

I noticed the link you had for the replacement tripod mount is no longer available. Is there any alternatives you recommend or possibly another link for the same item?

Thanks!

Interesting. Maybe he stopped making them?

Here is his eBay email: chuppe_ir6158pafx@members.ebay.com

Updated the second one now.

Levine91 wrote:
Here is Google Drive I created, dumped every Virtual Boy DS Case Art I have in here… if the person(s) who created these roam these boards, I apologize as I can’t recall where I originally got these from.

It’s a mixture of English, Japanese, & Homebrew releases. The pictures are set to scale, so you should be able to just print them and they will property fit into a DS container.

If I am missing any DS case arts or if anyone has any alternatives to share, would love to have them! I’ve seen a template before as well but the only one I could ever find was very low-res so I didn’t bother getting it.

https://drive.google.com/drive/folders/0B37BZDVB61sIODBzbFpwX1h4Vzg?usp=sharing

Wow. Really nice. That has to be the most complete set I’ve ever seen. It’s a pain to go hunt them down from every site. Thanks!

Nice. Picked up a few. Any chance of manuals for the current box onlys in the near future?

S7AYONTARGE7 wrote:
I have over 10 years of professional graphic design experience, along with some sprite/background pixel artwork experience for this very platform on a never released VB game.

Willing to help anyway I can, be it for in-game graphics or for things like box or manual layout design.

Thanks.

Which VB game?

S7AYONTARGE7 wrote:
Ok… I’ll be the idiot and ask:

Do you need two copies of the game to play 2 player, or is it like the DS multiplayer games were only one person needed a cart?

Thanks, and beautiful work as always!

2 copies of game are needed. One for each VB.

Knightcrawler wrote:
You are awesome, Mellott. …So will there be no more link cables through you? I never got a PM in response to my wanting one.

Yes I’m continuing to make them. I don’t recall a PM from you but it’s possible I missed it. Please resend.

I currently have parts to build 1 or 2 more. I’ll reorder parts if more people are interested.