Original Post

This is a pointless thing to do, but my off centered mind can’t shift the thought, here goes:

Set up you 3DS on a tripod support (needs to be kept still and correct distance) sit it right up against the VB with each camera looking at each VB array, would the image on the 3DS screen come out with depth?

A very pointless exercise, but if it works you could play VB games looking at the 3DS screen and not with face in the visor, yes I’m really struggling to see why anyone would do such a thing, but I think I’m gonna have to give it a go in 6.6 days time.

33 Replies

don’t feel bad, I come up with ideas many might consider crazy all the time!

I like the idea, but would it really work? πŸ˜•

gunpeiyokoifan wrote:
don’t feel bad, I come up with ideas many might consider crazy all the time!

I like the idea, but would it really work? πŸ˜•

Lol, i don’t feel bad, i know your ideas are just about the craziest out there, so i have a way to go to catch up. πŸ˜€

don’t stop having them thoughts through, you might one day unlock the secret to dark matter energy capture and that could lead to wormholes.

Back to subject, I think this will work to some degree, so def gonna give it a go.

All you would see on the 3DS screen through the cameras is a couple of red dots at best. If you think about the way the VB displays work, there isn’t an actual LCD screen displaying the images, it’s all done via a 2D array of LED’s and scanning mirrors. If you tried to take a picture of it with anything, the picture wouldn’t have any discernible image because unlike your eyes, it can’t use the persistence-of-vision effect to piece together the image over time. The only way would be to use some kind of long exposure picture, but even if that was possible there are a host of other problems that would make it impossible.

but how come people can take pictures through the eye pieces (I’ve seen pictures like this) and it doesn’t show up as LED lights?

Vaughanabe13 wrote:
All you would see on the 3DS screen through the cameras is a couple of red dots at best. If you think about the way the VB displays work, there isn’t an actual LCD screen displaying the images, it’s all done via a 2D array of LED’s and scanning mirrors. If you tried to take a picture of it with anything, the picture wouldn’t have any discernible image because unlike your eyes, it can’t use the persistence-of-vision effect to piece together the image over time. The only way would be to use some kind of long exposure picture, but even if that was possible there are a host of other problems that would make it impossible.

That’s not true… cameras do have a sense of persistence of vision… it’s the exposure time. That’s why we can take pictures of the VB screens, as well as a CRT. If you have a really short exposure time then yes, you’ll only see what has happened on the screen in that short amount of time, but in the VB’s case, 1/50th of a second isn’t that long of an exposure (especially since it’s fairly dim, so an auto-exposure will likely be at least that long).

And just to be anal about your argument… it’s actually a 1D column of LEDs (not 2D array, that’d be like a plain LCD display), and with a really fast exposure, you’d see a column, not just a few dots πŸ˜‰ .

I do think it’d sorta work, but probably be low quality, and maybe too laggy to play. That’d be really cool if they had a video input to the 3DS… then I could hook up my VB TV adapter and play it in high resolution digitally converted goodness πŸ™‚ .

DogP

My question would be, are the cameras the right distance apart? They looked too close together in the pictures to get a good VB shot to me. As far as the POV issue, you’re probably going to see “scanlines” as the camera refresh overlaps with the time when the display is in the middle of the frame. (But will they be vertical in the VB’s case?) It’s still a cool idea though.

Of course, this whole problem would be resolved in a way if Nintendo would release some of the VB games they still have the rights to on 3DS. I really think Teleroboxer has further potential…

DogP wrote:

Vaughanabe13 wrote:
All you would see on the 3DS screen through the cameras is a couple of red dots at best. If you think about the way the VB displays work, there isn’t an actual LCD screen displaying the images, it’s all done via a 2D array of LED’s and scanning mirrors. If you tried to take a picture of it with anything, the picture wouldn’t have any discernible image because unlike your eyes, it can’t use the persistence-of-vision effect to piece together the image over time. The only way would be to use some kind of long exposure picture, but even if that was possible there are a host of other problems that would make it impossible.

That’s not true… cameras do have a sense of persistence of vision… it’s the exposure time. That’s why we can take pictures of the VB screens, as well as a CRT. If you have a really short exposure time then yes, you’ll only see what has happened on the screen in that short amount of time, but in the VB’s case, 1/50th of a second isn’t that long of an exposure (especially since it’s fairly dim, so an auto-exposure will likely be at least that long).

And just to be anal about your argument… it’s actually a 1D column of LEDs (not 2D array, that’d be like a plain LCD display), and with a really fast exposure, you’d see a column, not just a few dots πŸ˜‰ .

I do think it’d sorta work, but probably be low quality, and maybe too laggy to play. That’d be really cool if they had a video input to the 3DS… then I could hook up my VB TV adapter and play it in high resolution digitally converted goodness πŸ™‚ .

DogP

I’d be willing to bet my life savings it won’t work. The camera spacing on the 3DS would never be able to pick up each VB screen without crosstalk. Also I know how the display works, I just didn’t do a good job of explaining it. the camera would see a 2D array but it would be all blurred because the 3DS/DS has horrible cameras.

And even if any of this were possible it still wouldn’t work because sources say the “3d picture” feature of the 3DS is crap and doesn’t even work well at all.

Vaughanabe13 wrote:
And even if any of this were possible it still wouldn’t work because sources say the “3d picture” feature of the 3DS is crap and doesn’t even work well at all.

sources say the Virtual Boy is horrible too πŸ˜› (however, I’m not claiming I think I know anything about the 3DS… I haven’t even played with one yet!)

sources say the “3d picture” feature of the 3DS is crap and doesn’t even work well at all.

What sources? I’ve only heard the opposite so far…

Vaughanabe13 wrote:
I’d be willing to bet my life savings it won’t work. The camera spacing on the 3DS would never be able to pick up each VB screen without crosstalk. Also I know how the display works, I just didn’t do a good job of explaining it. the camera would see a 2D array but it would be all blurred because the 3DS/DS has horrible cameras.

And even if any of this were possible it still wouldn’t work because sources say the “3d picture” feature of the 3DS is crap and doesn’t even work well at all.

I don’t know what the spacing is on the cameras, so that’s definitely a possible problem, but I don’t know why there’d be any crosstalk (by that I’m assuming you’re talking about one eye seeing the other eye’s image). As long as the cameras were looking into the eyes of the VB (as HT was proposing), each eye would only see its own image. If the spacing was too wide or narrow though, you could have a depth bias though, unless that’s configurable.

And you don’t really need good quality cameras, but you do need everything to be very steady. I played VB crosseyed on my PC screen w/ two $10 webcams (640×480) many years ago. The picture quality wasn’t great, but it was playable.

DogP

You could make a mirror box to fix any camera spacing issues.

All speculation for now, I’ll be giving it a go just to see if something can be seen, all points mentioned seem relevant, I think an image of some sort will be generated but how clear etc is another matter, I’ll know in a few days, it was only ever a fleeting thought i had on a hazy evening last week. πŸ˜€

Hedgetrimmer wrote:
All speculation for now, I’ll be giving it a go just to see if something can be seen, all points mentioned seem relevant, I think an image of some sort will be generated but how clear etc is another matter, I’ll know in a few days, it was only ever a fleeting thought i had on a hazy evening last week. πŸ˜€

Alright, post back when it doesn’t work. I’ve been reading all the preliminary reviews of the 3DS and they all say the 3D camera feature is garbage. You do realize there is no 3D video yet, right? I can’t think of any way this idea would be useful other than a single still image of a VB screen, which would be pretty uneventful for the amount of work it would take to get it to work.

Here is the camera spacing:
http://www.pocket-lint.com/images/dynamic/NEWS-33763-503babb7ddea965699b06398cdfa1b93.jpg

Vaughanabe13 wrote:
Alright, post back when it doesn’t work. I’ve been reading all the preliminary reviews of the 3DS and they all say the 3D camera feature is garbage. You do realize there is no 3D video yet, right? I can’t think of any way this idea would be useful other than a single still image of a VB screen, which would be pretty uneventful for the amount of work it would take to get it to work.

Here is the camera spacing:
http://www.pocket-lint.com/images/dynamic/NEWS-33763-503babb7ddea965699b06398cdfa1b93.jpg

So do you not want me to post if it does work?

I did start the thread with ‘this is a pointless exercise’ you seem to be a little riled by the idea, its just for fun, kind of like a game, chill. If i want to play VB in 3D, I’ll use the head unit, and yes I’m aware there is no video, again i never mentioned making a movie or even taking a picture, i just posted a daft idea, but I’ll be sure to never do that again, slaps wrists for trying to enjoy life.

Hedgetrimmer wrote:

Vaughanabe13 wrote:
Alright, post back when it doesn’t work. I’ve been reading all the preliminary reviews of the 3DS and they all say the 3D camera feature is garbage. You do realize there is no 3D video yet, right? I can’t think of any way this idea would be useful other than a single still image of a VB screen, which would be pretty uneventful for the amount of work it would take to get it to work.

Here is the camera spacing:
http://www.pocket-lint.com/images/dynamic/NEWS-33763-503babb7ddea965699b06398cdfa1b93.jpg

So do you not want me to post if it does work?

Well it won’t work so the point is moot. I’m glad you enjoy life, I do too.

Don’t worry HT, the rest of us find it at least mildly amusing!

mbuchman wrote:
Don’t worry HT, the rest of us find it at least mildly amusing!

LOL! I found that last quote quite amusing! πŸ˜‰

Vaughanabe13 wrote:
Well it won’t work so the point is moot.

DogP

For a pointless exercise that WON’T work (without trying how can you be so definite and know the out come), someone has spent a stack of time thinking and posting, your input is greatly appreciated, keep up the good work.

Ok, assuming that is actually possible and will work, what exactly will you get out of this “stack of time” spent? Seems like a waste to me but I honestly don’t care what other people do with their time. Think on.

Vaughanabe13 wrote:
Ok, assuming that is actually possible and will work, what exactly will you get out of this “stack of time” spent? Seems like a waste to me but I honestly don’t care what other people do with their time. Think on.

You didn’t get that I meant it was you who has spent the time thinking & posting how it won’t work (over and over again), I am quite happy to waste my time on whatever I want, I don’t give a monkeys if it works or not (and I will let you know either way), I just thought it would be a strange, mildly interesting thing to try, ‘a joining of Nintendos 3D consoles’. I never said I wanted anything from this, just a bit of amusement.

Go on you know you want to spend another 35 seconds of your life thinking and replying to this pointless post. πŸ˜€

 

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