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Seal Of Quality This official seal is our assurance that Nintendo has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo product. All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality(TM). KIDS read more…

Seal Of Quality

This official seal is our assurance that Nintendo has reviewed this product and
that it has met our standards for excellence in workmanship, reliability and
entertainment value. Always look for this seal when buying games and accessories
to ensure complete compatibility with your Nintendo product.

All Nintendo products are licensed by sale for use only with other authorized
products bearing the Official Nintendo Seal of Quality(TM).

KIDS TO ADULTS
Ages 6+

This product has been rated by the Entertainment Software Rating Board. For
information about the ESRB rating, or to comment about the appropriateness of the
rating, please contact the ESRB at 1-800-771-3772.

(TM) & (R) are trademarks of Nintendo of America Inc.
(C) 1996 Nintendo of America Inc.

Warning

Thank you for selecting the Nester's Funky Bowling(TM) Game Pak for the
Nintendo(R) Virtual Boy(TM). Please read this instruction booklet thoroughly
to ensure maximum enjoyment of your new game. Save this booklet for future
reference.

/!\ WARNING
¯¯¯
This product MUST NOT be used by children under the age of seven (7) years.
Artificial stereo vision displays may not be safe for such children and may
cause serious, permanent damage to their vision.

Before using the Virtual Boy, carefully reed the Virtual Boy Instruction
Booklet and the Consumer Information and Precautions Booklet. Make sure
before playing that you correctly adjust the hardware, including the IPD
and FOCUS. Do not play if you are feeling tired. Discontinue use immediately
if you feel dizzy, nauseated or tired or if you eyes hurt or become
strained. Do not use unlicensed or counterfeit games. Failure to follow
all instructions could injure you and cause serious damage to your vision
or hearing.

For additional copies of the Virtual Boy Instruction Booklet, call
1-800-255-3700.

CHOKE HAZARD - SMALL PARTS
NOT FOR CHILDREN UNDER THE AGE OF THREE YEARS. Babies and young children could
choke on the Virtual Boy Game Pak cover. Keep the Game Pak cover out of reach
of small children.

Page 00

[Artwork]

Page 01

Contents

Before Starting The Game ............................................. Page 2
IPD Adjustment ....................................................... Page 3
Focus Adjustment ..................................................... Page 4
Automatic Pause Function ............................................. Page 5
Introduction ......................................................... Page 6
Nester & Hester ...................................................... Page 7
Controller Functions ................................................. Page 8
How To Bowl .......................................................... Page 9
Options Screen ...................................................... Page 10
Configure Screen .................................................... Page 12
Scoring ............................................................. Page 13
Warranty & Service Information ...................................... Page 15

Page 02

Before Starting The Game

When using the Virtual Boy system, several adjustments must be mode before
starting the game. For your health and safety, be certain to perform these
adjustments. If you wear glosses or contact lenses, be sure to wear them while
using the Virtual Boy.

Insert the Game Pak into the Virtual Boy, then turn the power switch located on
the front of the controller to the ON position. When the screen pictured to the
upper right appears, continue with the PD and FOCUS adjustments.

Press START to display the IPD and FOCUS adjustment screen. Both adjustments
are mode using this screen.

When the batteries begin to get low, the indicator appears on the screen.

Page 03

IPD Adjustment

This adjustment sets Virtual Boy to the distance between your eyes (the Inter
Pupil Distance).

While looking at the adjustment screen, turn the PD dial located on top of the
Virtual Boy until you can see a mark in all four corners of the screen, as
shown in the following illustration:

[Screenshot]

The best adjustment may allow you to see only three marks or four slightly
blurred marks. When you have completed the PD adjustment proceed with the
FOCUS adjustment.

Page 04

Focus Adjustment

This adjustment makes sure that you see the game image in the Virtual Boy
display clearly.

Move the FOCUS slider to the CENTER POSITION as marked on the housing. For
most people, the center position should give the clearest image. If the image
is still fuzzy, then adjust the FOCUS slider right or left until the image is
sharp and clear.

During Game Play

While playing the game, press SELECT to view the IPD and Focus Adjustment
screen. After making any necessary adjustments to the PD and Focus, press
SELECT to return to the same.

Note:

If you are playing a two player game, make these adjustments between each
frame as you switch to the next player.

Page 05

Automatic Pause Function

Each Virtual Boy Game Pak contains an automatic pause function that will cause
the game to pause after about 20 minutes of game play. When the game pauses
take a break and give your eyes some rest. To resume game play, press START.

After completing the PD and FOCUS adjustments press START and the screen
pictured to the upper right will appear. The automatic pause is preset to the
ON position. Nintendo recommends that you ALWAYS set the automatic pause to ON.
To override the setting, use Left or Right on the L + Control Pad, then press
START to begin the game.

After playing "Nester's Funky Bowling" for approximately 15 minutes, the game
will present you with the Game Auto Pause Screen. At this point, please take a
break and give your eyes same rest. After your rest is completed, press START
to resume the game.

Page 06

Introduction

A long time ago, a spunky little boy named Nester ruled the pages of Nintendo
Power magazine's comic section. Conceited as ever, Nester is breaking into the
new genre of video games with the first 3D bowling game.

Shine your shoes and buff your ball... you're going bowling Nester and his twin
sister, Hester, treat you to a fantastic game of knock-the-pins-down. This 3D
bowling experience is fast paced and red hot. Both bowlers ore competitive and
very involved in their games You'll agree as you witness some of their Funky
expressions. Are you up to a challenge?

Page 07

Nester and Hester

Nester is a conceited video game player and a notorious smart aleck. Years ago,
he finagled his way to comic stardom in the pages of Nintendo Power magazine.
After a glorious run of forty-something issues, Nester called it quits. He
wanted to prove that he wasn't just another comic hero.

He spent a couple of years as a struggling actor before coming back to his
bread and butter, VIDEO GAMES.

You thought Nester was bad? You should get a load of his over-confident twin
sister, Hester. A whopping three minutes older than Nester, Hester is quite
sure that she is superior to her little brother in every way.

Deep down Hester has always believed that she could have been a bigger star
than Nester. Well, she finally has a chance to prove herself. Will you help
Hester, or will you help Nester?

Page 08

Controller Functions

START
Accepts options on the Options Screen and Configure Screen. Pauses the game
during play

A BUTTON
Activates Spin & Power meters during game play. Accepts options on the
Configure Screen

SELECT
Switches options on the Options Screen and Configure Screen,
Brings up IPD and Focus Screen during game play

L BUTTON & R BUTTON (on the back)
No functions

L & R +CONTROL PAD
Changes menu items & moves bowler left or right

B BUTTON
Activates Spin &
Power meters during game play.
Cancels options on the Configure Screen

POWER SWITCH
Turns Power on and off

Page 09

How to Bowl

Position the bowler with the L and R Control Pads.

Press the A or B Button to select the ball spin with the on-screen Spin Meter.

Press the A or B Button to soled the power with the on-screen Power Meter.

Page 10

Options Screen

The Options Screen automatically appears after the Title Screen fades.
Make your choice from these selections:

MODE
Select 1 PLAYER or 2PLAYERS

GAME
Select BOWL, PRACTICE or CHALLENGE

MUSIC
Select A, B, C or OFF

Page 11

MODE

1 PLAYER
One player bowls a single game

2PLAYERS
Two players alternate every frame.

Note:
Press SELECT to bring up the IPD and Focus Adjustment Screen.
Make adjustments between each frame as you switch players.

BOWL

BOWL
Play a normal game of bowling.

PRACTICE
Set up pins to practice your skills.

CHALLENGE
Practice computer-generated shots.

MUSIC
Select the music you want to hear while you bowl.

Page 12

Configure Screen

ENTER YOUR NAME
Press down or up on the L or R +Control Pad to change the letters/numbers.
Press left or right on the L or R + Control Pad to move the cursor between the
four spaces.

LEFT OR RIGHT HANDED
Press <- or -> on the L or R +Control Pad to switch to a left- or right-handed
bowler.

SELECT NESTER OR HESTER
Press Left or Right on the L or R +ControlPad to switch to Nester or Hester.

SELECT THE WEIGHT
Press down or right on the L or R +Control Pad Pad to select the weight
(8 to 16 pounds).

Page 13

Scoring

*There are ten frames in a game of bowling.
*There are ten pins in each frame.
*You may throw two balls per frame.
*Your objective is to knock down all ten pens in each room.
*If you knock down all ten pins with your hint ball, it's a Strike.
*If you don't knock down all at the pins with your first ball, and you knock
down the remaining pins with your second boll, it's a Spore
*If you Strike or Spare in the tenth frame, you may throw a third ball.

[IMAGE OF SCORING TABLE]
If you Strike, your score is ten points, plus whatever you get with your next
two throws.
If you knock dawn 5 pins with your next ball, and 4 pins with the following
ball, you get 19 points.

[IMAGE OF SCORING TABLE
If you Spare, your score is ten points, plus whatever you get with your next
throw.
If you knock down 6 pins with your next bail, you get 16 points.

[IMAGE OF SCORING TABLE
Unless you Spare, or Strike, your score is one point for each pin.
If you knock down 8 pins, you get 8 points.

Page 14

IMPORTANT:

WARNING: Copying of any Nintendo came is illegal and is strictly prohibited by
domestic and international copyright laws. "Back-up" or "archival" copies are
not authorized and are not necessary to protect your software. Violators will
be prosecuted.

This Nintendo game is not designed for use with any unauthorized copying
device. Use of any such device will invalidate your Nintendo product warranty.
Nintendo (and/or any Nintendo licensee or distributor) is not responsible for
any damage or loss caused by the use of any such device. If use of such device
causes your game to stop operating, disconnect the device carefully to avoid
damage and resume normal game play. If your game ceases to operate and you
have no device attached to it, please contact your local authorized Nintendo
retailer.

The contents of this notice do not interfere with your statutory rights.

This manual and other printed matter accompanying this game are protected by
domestic and international copyright laws.

The rental of this game without permission of Nintendo or its licensees is
strictly prohibited.

For further information or assistance, please contact:
Nintendo Consumer Assistance Hotline
1-800-255-3700 (U.S. and Canada)
Or your local authorized Nintendo retailer.

Page 15

[WARRANTY]

1 Release