Sora Tobu Henry is an unreleased Nintendo Virtual Boy action game developed by Human.
In this game you play as Henry, a fluffy, floating, dog-like creature. Flapping with his huge Dumbo-like ears, Henry slowly flutters through the air in a light and airy as well as sluggish manner. Equally to the relatively slow pace of the main character, the whole game progresses slowly, without the need for quick reflexes.
The goal is to clear multiple stages, each of which is comprised of 3 areas. Each of these areas has requirements for clearing it, such as collecting the items and defeating all of the enemies, such as small devils, by crushing them underfoot or dashing into them. To dash, you have to charge some power; it also lets you attack to the back of the screen. Enemies approach from all directions, including the back of the screen. The final area has a boss that you have to confront.
While the main game is a side-scrolling platformer with interconnected areas in both the foreground and background, the boss area at the end of each stage plays like a shooting game in a vast open 3D space.
Sora Tobu Henry was planned to launch in December 1995 in Japan, but was never released due to the Virtual Boy’s commercial failure. At that point, the game (at least) almost complete.