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Page 15

CN: Could you tell us what is the main difference between the Virtual Boy that exists today, and the VR32 you imagined back then?

GY: Well, actually one of my ideas was that the Virtual Boy would not need any glasses or goggles, nor any other device as the ones already seen. However, that would have set the Virtual Boy’s price very high.

CN: Alright now, talking about the programmers, will it be easier for them to program games for this system, or will it be harder?

GY: It will present the same technical difficulties as when programming a Super Famicom game.

CN: Is the 3D concept on the Virtual Boy just to come with a new concept in videogames or just aesthetic?

GY: Creating something new was definitively it, but the end result was something pretty as well. It is important to say that both characters and stages are seen in 3D, but the style will also be different from what gamers have experienced, since there may be titles where you play from left to right, up to down, and also front to back.

CN: Are there any other companies producing for the Virtual Boy?

GY: We showed the Virtual Boy to the licensers in private before showing it to the public, and in the upcoming weeks they will receive system specs so they can start working on it.

CN: Could somebody feel sick/dizzy after playing with this system as it already happens with videogame goggles?

GY: Not at all, in the design of this new system, specialized medics took part, and we followed their specifications and now know that the Virtual Boy won’t cause any kind of illness/sickness. Besides, we already conducted some tests and there was no negative reaction. Nintendo is very self-concious about it’s responsability with gamers.

CN: How many people where involved in the development of the Virtual Boy?

GY: The team was formed by 16 people.

CN: Any last comments, Yokoi San?

GY: The equipment/team is now ready. Now we just have to work on the software (games), and I assure you that they will be really good.

CN: We could not let him go without the classic autograph for the collection, of course not!

(“Super Global Success! Confrimed!”)