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Hideyuki Nakanishi is an associate professor in Department of Adaptive Machine Systems at Osaka University. He received B.Eng. and M.Eng. degrees in computer science, and a Ph.D. degree in informatics from Kyoto University in 1996, 1998 and 2001 respectively. He was a research fellow of JSPS from 1998 to 2000. He was a visiting researcher at Stanford University in 2000 and also at Georgia Institute of Technology in 2005. He is currently working on social telepresence technologies including a robot hand for remote handshaking.


BOUND HIGH is an unreleased game for Nintendo Virtual Boy (See PLANET VIRTUAL BOY and VIRTUAL-BOY.NET). In 1995, I participated in the development as a principal designer when I was an undergraduate student. I created the bouncing actions and programmed it. I also designed the enemies and the stages. You can learn more details in the interview made by the enthusiastic Virtual Boy database site.