Thanks for the reply 🙂
I have ordered 10 PCBs, 10 connectors and will now order 10 EPROMs. For the capacitors I check the stock in our company 😉
Thanks for the picture of the shell! Is the back just plain?
I have checked the stl-file for the shell on Github but didn´t realise that they fit because the dimensions were different (with regards to the PCB size). But if you confirm (what you already did) that those fit I will organise printing them.
Regarding the ROM preparing: yes, I also assume that padding is the key.
Do you have an idea how to split 32 Mbit ROMs into 2×16 Mbit ROMs? And can I then just program the EPROMs with those files?
Another question: is the SRAM necessary? Or can the EPROM already save game states?
That´s sad 🙁
Have you seen the tutorial for VUEngine Studio which has been posted beginning of 2025?
https://www.vuengine.dev/documentation/tutorial/introduction/
Perhaps you can switch over to this environment. More people can help you there. You seem to have lovely ideas, would be a shame giving up.
YEAAAH! Finally a PizzaRollsRoyce release! Will play it right away! Thank you!
Thanks all 🙂
Will try the updated ROM after work today.
Can confirm that it works now 🙂 The puzzles need to be solved like they are supposed to be before showing the picture.
A last question: is there a button code to delete the save state again somehow?
-
This reply was modified 1 year ago by
abarth.
And those connectors are directly solderable onto the PCB?
And then they fit into the VB without additional modification (besides the mentioned sanding down)?
Another question: how does the ROM needs to be prepared seeing the “known issues”?
EDIT: I have ordered 10 PCBs, let´s see what happens 😉
-
This reply was modified 1 year ago by
abarth.
-
This reply was modified 1 year ago by
abarth.
-
This reply was modified 1 year ago by
abarth.
Attachments:
Thanks for your feedback and kind words 🙂
Glad you liked it.
I am hoping to add a real spooky soundtrack one day and complete this “game”.
But so far I have not heard anything from any progress on the Sound Editor.
-
This reply was modified 1 year ago by
abarth.
Yes, outstanding artstyle and very nice gameplay! Looking forward for the complete game 🙂
As I have already written on youtube: you are Virtual Boy´s Kaze Emanuar. What crazy skills you have!
To quote Benjamin Stevens from March 2013:
“…should there be good reason to think that an almost complete or fully complete prototype cartridge of “Virtual League Baseball 2” would have had to exist..?”
YES!!! 🙂 🙂
@KR155E?
Can I do something against it?
I don´t want to see all pictures upfront before having solved them.
-
This reply was modified 1 year ago by
abarth.
Thanks!
So one need to procure the board based on “VBRC_C.zip”, then need a shell (3d printed or laser cut), then those components
2mm 2x30p connector
M27C160 16Mbit EPROM
0.1uF 0805 capacitor
and M3 5mm flat-head screws.
Is the “cartridge connector size 4.0 × 64.0 × 5.3 mm” the same like “2mm 2x30p connector”?
EEPROM based is good, because we should have an eeprom writer here in the company which I work for 😉
To jump on the today´s release train I upload my current built of Pong Extended:
Pong Singleplayer and Pong Multiplayer are combined to one ROM.
As I mentioned on Discord: the multiplayer is quite buggy.
The singleplayer is the same like in the last PONG singleplayer release.
For playing the multiplayer mode: ideally the two players press RT+LT approx. 1 second after each other on the title screen, then you should get the “connected” writing and one can play against each other. It is an endless mode without any ending though.
It is sure not comparable to any other releases of today, but perhaps someone has a few fun minutes with this release.
EDIT: I nearly forgot to thank SylvainRx for his printer-extension files which made the vertical text in the title screen possible. Thank you 🙂
Something strange: on my HF32 all pictures are shown in the selection screen, and there are strange highscore values.
I blacked out the other pictures to avoid spoilers.
Attachments:
I am speechless!
Donated right away. Thank you guys! Can´t wait until the 21st of September.
Yes, can confirm that this works now! Thanks 🙂
WOW! NICE! Will play it after work today right away!
Btw, I can´t get any further than to the title screen in the online emulator.
Attachments:
They now even have a specific PCB layout for the upcoming releases, in this case for Zero Racers (although the “s” is missing).
Attachments:
Thanks for the reply! I already had imagined that it would have been archived here somewhere if it had been something new.





