We're using cookies to ensure you get the best experience on our website. More info
Understood
@abarthRegistered January 27, 2024Active 3 hours, 50 minutes ago
324 Replies made

Sure, this thread is 17 years old, but what was the end of this story? Was this really a protoype cart?

Really only minor updates to the Pong Singleplayer version (rumble effects to losing and winning screen added as well as author name listed in title screen and clearing for normal mode stage 1 is now 6 points).
Also there is now a png-file for the label available thanks to Fwow13.

It is not the hell of a game but I will let me make a reprocard nevertheless.

There is no chat icon in the bottom right corner, but it never appears, even if I wait several minutes.

I am using Chrome.
Yes, I am pressing the user icon top right corner but nothing happens. Nothing.

Yes, same for me.

I decided to share the latest status V0.63 of my Wireframe Scenery although I am not really happy with it.
But at the moment there is nothing I can do.
It is complete so far except for the spooky sound from Tronimal, which in this version is a very short demo loop song, but he can´t enhance it because the Sound Editor from the VUEngine Team is not finished yet.
Also there a way more important projects for him, like Virtual Vibes and Formula V.
Nevertheless, I am very happy and proud to have now music from Tronimal in my Wireframe Scenery 🙂

Changes to V0.60:

– Title music changed (song from Tronimal)
– Background music changed (song from Tronimal)
– small error in airplane model corrected
– Credits screen adapted
– Title screen adapted
– memory pools adapted
– new VUEngine studio build used
– fonts changed
– rumble effects added to title screen and controls screen

No bugs fixed, since I am not able to code this.

Have fun.

  • This reply was modified 1 year, 1 month ago by abarth.

Ah, got it.
I used the first picture, it is not perfect, but one can get the idea.
I feel really sad when reading this: “Scheduled for a release in October”… 🙁

  • This reply was modified 1 year, 1 month ago by abarth.

I saw this too.
Does this bring new information on the game? Is there an English translation available?

So pressing Select – L – Select – L on home screen does not do anything if you don´t have >200k in type a hard mode?

  • This reply was modified 1 year, 2 months ago by abarth.

There is an unboxing video on youtube:

I have updated my Pong Singleplayer version with two more stages, playable via pressing “Select” in the main screen (called “hard mode”).
The disk and paddles are faster, there are more obstacles and you need more points to win.

Bugs:
– still no pause screen since I don´t get the controls to work after coming back from Pause
– disk slows down sometimes, but now gets faster again if it hits anything
– in rare cases the disk protrudes the walls

Nevertheless, it is quite playable, or at least it is playable.

Yes, and a bit unfortunate.
Can you at least give us a hint regarding price? 150€, 250€, more, less? Just to get a feeling if I need to look for an ebay link every minute here. Thank you.

Mmh yes, you are propably right. Looks like I am getting too old to understand the internet…

That is amazing!
Can you share any price and ordering details? I have not found anything on your (pretty damn good looking) website.

Another one for the singleplayer version, this time:
– rumble effects reimplemented
– stage 2 completely reworked to up side down
– cheat implemented (to skip to stage 2 immediately).

Know bugs:
– stage 1: if you hit the obstacles in a specific angle, the ball just keeps bumping from the upper to the lower wall without reaching one of the paddles
– stage 2: if you hit the obstacles in a specific angle, the ball slows down quite significantly.

To be implemented:
– pause
– possibility of restarting a stage
– music

Have fun!

EDIT: thanks to Fwow13 there is now also a BW label for HF32 for this singleplayer version! I have added it to this post.

  • This reply was modified 1 year, 2 months ago by abarth.
  • This reply was modified 1 year, 2 months ago by abarth.
  • This reply was modified 1 year, 2 months ago by abarth.
  • This reply was modified 1 year, 2 months ago by abarth.

An updated version of the Pong Singleplayer is completed.
Changenotes:
– Win Screen added
– Lose Screen added
– Score based winning / losing implemented
– 2nd stage added

The 2nd stage is a quick and dirty test to see if it actually works, will modify it in the near future.

So you have to win 2 stages with 5 points against the CPU to see the winning screen.

  • This reply was modified 1 year, 2 months ago by abarth.

I am concentrating at the moment more on the singleplayer version, because the code is easier to read for me.
Try to implement a second stage.
Will upload a new version here as soon as I have a playable one.

And you also had the Dragon Hopper card??

A small update for the multiplayer version.
– paddle movement adapted
– right d-pad now moves paddle also

Like Fwow13 has reported there are lots of communication errors, which I could confirm.
So the above mentioned “Plays quite well” is not really true.
But when it works it is kinda fund.

A side project:
singleplayer version for those, who can´t play the multiplayer version.
UPDATE: an updated version with player and cpu writing:

  • This reply was modified 1 year, 2 months ago by abarth.
  • This reply was modified 1 year, 2 months ago by abarth.