We're using cookies to ensure you get the best experience on our website. More info
Understood
@tackRegistered October 16, 2011Active 12 years, 7 months ago
1 Reply made

Then to rephrase the question, how can I learn how to rewire (or daisychain as you put it) the cables so 8 Gameboys can be linked up at the same time? ASnd is there certain C coding that is require these hookups work for a homemade game?

DogP wrote
Yeah, it can be done… there were actually a couple commercial games that allowed daisy-chaining of these: http://www.amazon.com/Gameboy-Four-Player-Adapter-Game-Boy/dp/B0001YYO0M . Faceball 2000 did up to 16 players, and Penguin Wars did up to 10 players.

DogP

Faceball… not as much apparently. This showed up as a comment on Youtube, though I don’t know if you can really take it with a grain of salt…

davidnolte  (May 4, 2008)
I was the producer on this game. The comments on the framerate are a sore point for me…When we originally designed this game, it could handle up to 16 players using a custom-made token ring cable. The frame rate with up to about 8 players was pretty good, but sucked at 16… We were going to package the cables with the game, but Nintendo insisted we support their Satellite 4 player hub even though it was a piece of poo. Framerate dropped big time. Ah well, such is life.

Hence why the objective for now is 8.