Original Post

i am hereby announcing that i want to hold a virtual boy coding competition soon. but first i want to check if there is at least some interest and what you guys think about it. the prizes might be a flashboy and/or pvb shirts. πŸ™‚

– would you participate? or is there anything that holds you back?
– if the vbjaengine would be released before the compo or meanwhile, would you want to utilize it?
– how long should it run? 4 months?
– should already released projects be allowed? (with the addition of the compo splash screen and some visible updates)

21 Replies

Am I allowed to participate Krisse?? πŸ™‚

sure jorge! πŸ˜€

Fantastic idea! πŸ™‚ I have a few comments. I don’t think that old projects should be allowed to enter, unless they are a work in progress now, because I’d like quite a few more games for the VB. πŸ˜€ . I’d have a go but I have no programming experience apart from HTML and nobody will teach me. πŸ˜‰

And to give any programmers ideas, why not create a little suite of applications for the Virtual Boy that would run out of one game, like the Wii Menu? That’d be fun, if you could implement 3D and possibly stick a few games with it.

And what about another platformer game for the Virtual Boy? There aren’t too many of those.

Not only will this competition do good for the Virtual Boy Homebrew Development scene, but it will probably increase the sales of the FlashBoy if there are some good turnouts.

Who will judge the competition?

Who will judge the competition?

Best would be an open vote after the competition, I think.

That’d be cool, but I don’t think I’ve got enough time to be able to join in the fun.

DogP

DogP schrieb:
That’d be cool, but I don’t think I’ve got enough time to be able to join in the fun.

DogP

too bad. πŸ™ even if the competition runs until august? if you don’t have time to write something new you could also just dig out some old, unreleased project(s). πŸ˜‰

It’d be interesting to know how many flashboy owners are using them for development, vs for playing roms, or as an addition to their VB collection. Maybe put up a poll?

dasi schrieb:
It’d be interesting to know how many flashboy owners are using them for development, vs for playing roms, or as an addition to their VB collection. Maybe put up a poll?

not really coding competition related, but a good idea! i will do that.

Well, it might give some idea of the number of possible entrants. πŸ™‚

To answer KR155E’s questions:

I would you participate if I could code, but Jorgeche’s engine might change that.

I would want to use the vbjaengine.

4 months seems good.

I don’t think that released projects should be allowed. It would give others a head start. But that means that the games would be better. Maybe have two catagories for the competition, new projects, and previously started projects.

I think this is a great idea. Hopefully, it’ll work.

As for prizes, maybe a Flashboy w/ PVB shirt for first place, and then shirts for second and third place.
.

you should also host a game idea contest to get some creativity out there.

I would you participate if I could code, but Jorgeche’s engine might change that.

actually… no. the engine can’t be a compensation for lack of programming knowledge, it is not a game construction kit.
if you have some basic knowledge you could just start a project and learn c while you program, though. that’s what i did. πŸ˜‰

As for prizes, maybe a Flashboy w/ PVB shirt for first place, and then shirts for second and third place

exactly my thought. πŸ˜€ there will be two shirt versions to choose from btw. more about those later, when the brand new one is ready.

you should also host a game idea contest to get some creativity out there.

i was thinking about that but decided for the coding compo. maybe there will be a game idea contest in the future will smaller prizes. πŸ˜‰

KR155E wrote:

DogP schrieb:
That’d be cool, but I don’t think I’ve got enough time to be able to join in the fun.

DogP

too bad. πŸ™ even if the competition runs until august? if you don’t have time to write something new you could also just dig out some old, unreleased project(s). πŸ˜‰

The way it looks now, I don’t think I’ll have time. I just started a new job last month and it’s been keeping me really busy. If they send me on another trip, I may have some time on the plane and in the hotel, but I dunno how often I’ll be travelling. Plus, most of my VB time has been spent on my VB->TV adapter.

DogP

Hey, with KR155E running the contest and DogP not entering, I may actually have a chance! πŸ˜‰

Although, there are still Jorge and DanB to contend with… πŸ™

Well, 3rd place is still not bad. πŸ˜€

But, seriously, this contest is far from a lock no matter who enters. Plus, it’s important to the scene (such as it is…) that everyone who possibly can enters something, no matter how good or bad they think their entry is! With an open vote, you never know how it’ll turn out! Wait till you see the absolute rubbish I come up with! πŸ˜›

Heh, well don’t count me out for entering… but don’t expect anything exciting from me :-P.

DogP

Add some sound tones to Simon, that’d make a good entry.

MineStorm wrote:
Add some sound tones to Simon, that’d make a good entry.

sorry, against the rules. πŸ˜‰

I WOULD enter, just a question- is there any programming tools for Mac? Otherwise I can’t. πŸ™

xl443 schrieb:
I WOULD enter, just a question- is there any programming tools for Mac? Otherwise I can’t. πŸ™

no there aren’t. πŸ™ maybe it is possible to compile the latest gccvb and grit for graphics on a mac, i don’t know. but if you can somehow use a pc, that’d be better.

Maybe using a PC emulator to run linux or windows?

I agree that the tools should compile fine under OSX with minimal tweaking, though, but I for one couldn’t help with that. The last Mac I used ran OS 7.5 πŸ˜€

I hope you can get it sorted, though.

 

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