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Understood
@fire-wspRegistered May 28, 2004Active 11 hours, 30 minutes ago
220 Replies made

Not Bad indeed!
Looking forward. 🙂

As a coding noob I need to ask, why another debugger?
Is this because it needs to be ARM specific for the 3DS?

Also why do you want to mix Java with C?

For testing will citra do for a while?

Since we talked about GBA Temp above.
Are you planning to do this project on your own or do you plan to turn it into a open source/community project?

Sorry lots of qustions 😀

The Idea with the 3D screenshots for a preview is actually very good.
I still have enough space in the bottom touch screen.
We should show 3 pictures for each game.
I will adjust the mockup very soon.

About the name.
Good idea but I was aiming for something short.
VUE|3DS is cool
VUE@3DS
But the name is actually the least problem and also a future coder for the emu should have some saying on this ^^

A video for preview would akso be nice. I have no idea what video is working on the 3DS right now.
But such a video needs to be in good quality without many artifacts. So the filesize is propably a bit gif. Therefore the clips should be only as long as needed. 20 sec maybe?

Somehow it would be cool to print the reels you do on film, glue it in that paper wheel and watch it on such a real thing. Would be a cool bonus for the Book project 😀

Did a small rework of the Mockup:

  • This reply was modified 8 years, 4 months ago by Goemon.
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The frontend I made the mockup for should not be very hard to do when it come to the coding. We would not need the absolute top coder for this task.
Also this UI or Frontend could be done already without the actual VB emulator behind it.
If we include all the box art and infos for the games, people could at least already switch trough the entire VB library and see whats in there. There is just no active starting button to start a emulator behind.
Once there is a emulator ready, it can be connected with the UI.
We can not put in the officiall roms. The user need to take care about it. However, the gfx inside for each official game can be done by us and also all the cool homebrew can be preinstalled.
And I think that this entire UI can be done with the Citra Emualtor at the beginning. No need for 3DS hacking at the start.

  • This reply was modified 8 years, 4 months ago by Goemon.

Here is a rough mockup for the Emulator UI.
This is very similar to the SNES Mini Classic UI plus a information section on screen two.
The BG on the upper screen can be exchanged with other artwork and it should also moving.
With this layout a cool 3D effect should be possible.
Also as you can see, I did this mockup more like the japanes/proto style.
I really do not like the US style of the boxart and so on.
Some do so I would suggest to make a few skins.

Final JP
Final US
VB Prototype

In the 3DS IPL we could display a nice 3D model of the VB with controller.

We need a background music.

Edit:
We should propably move the Button functions from upper screen to lower screen and put sections up there like US Games/JP Games/Prototypes/Homebrew

  • This reply was modified 8 years, 4 months ago by Goemon.
  • This reply was modified 8 years, 4 months ago by Goemon.
Attachments:

We really need to expand the range of systems that can play the VB games in a manner which makes sense.
Btw @Stereo, nice work with the GFX

I also believe that there is enough interest in a proper VB. Emulator.
The guy who startet the RedDragon port wrote a FAQ:
“Why would you make a Virtual Boy emulator? Nobody asked for it.

The 3DS is the perfect system to faithfully emulate the Virtual Boy. They have similar screen resolutions, the 3D effect is better and it’s actually portable.”

Well nobody asked for it is not true. 😉
The rest says everything. And to add, the 3DS is also a Nintendo machine so it is a good fit.

I checked last night and apparently GuyPerfect wanted to attemp a proper ARM version. I guess this is also needed to make it run full speed. According to what I read, he had outlined the full idea already. Unfortunately it seems something stopped him.

I guess people just need proper motivation.
A fundraiser could help and there are tons of people on GBATemp who are interested in a VB emulator and are waiting. SOme of them propably would support the cause if the project is properely setup and running.

I also checked ebay and buyee last night regarding VB items.
This is so ridiculous. You find not much on buyee because they think now it is a good ieda to put their shit on ebay. All overpriced as hell excluding shipping! They really ask 300-400 USD for a single Virtual boy. Game prices itself are also much more for common titles.

Once I had a full Collection except for Virtual Bowling. That was always to expensive. I do not even have a System anymore and even if I would like to get one, it is almost impossible now. If this happens to me I am sure it also happens to a ton of other people.
Something needs to be done 🙂

Well it turns out somebody started a VB emu already some time ago but as usual stopped halfway.
https://github.com/mrdanielps/r3Ddragon
If I see this right, there is interest in a proper VB emu.

even if you can build in a SNES on a chip, the games would not be in 3D and the colors could be a real problem.
Also Hyper Fighting is no port of the SNES version.
It takes the GFX from the PC Engine version if I remember correctly.
Also the engine is a complete own thing and not anything from Street Fighter 2.

Many people are interested in this, maybe you need some help with this? The people here are always willing to help. 🙂

yeah, now I want to play the game 🙂

the videos are just mockups. For Dragon Hopper he used material from screen shoots it seems.
He propably does not have the real games.

I wish somebody would finally make or optimize a VB emulator for the (New) 3DS. The match would be perfect.
The screen of the 3DS is slightly bigger than the VB resolution.
That means no missing stuff on screen and no scaling needed.
Everybody would be finally able to play the VB games in the propper way. 3DS homebrew is widely adopted by now.

I know there is retroarch for 3DS which included mednafen VB but as far as I understand it plays with like 1 FPS. There must be more.

animals! 😀

$59.00 for shipping LOL!

Is there any chance to view the gfx in a Editor like Tilelayer Pro or Tilemolester?
Or are they compressed?

Yeah I looking for the Enemy Robot sprites.
These are not in there.
Would be very interesting to see them.

Are we talking about the fullversion of the game or about the demo? If it is the fullversion, I am in for one copy.

But why do you have trouble talking to the guy?
I tought it was Benjamin Stevens who hired a coder and paid for it?
Try talk to him?

Nice find! Now we need the game.