Design/pitch documents for “Genjin Show – Tobidase! VB Genjin”. Posted on Twitter by @nori_bomber in November 2022.
Please enjoy your stay and consider yourself invited to join us!
3D scans of a Virtual Boy console. These are high poly scans, average poly count per mesh is about 2,500,000 triangles.
Contains:
- Virtual Boy Console Top Shell
- Virtual Boy Console Bottom Shell
- Virtual Boy Console Speaker Mounts
- Virtual Boy Console Rubber Foot
- Virtual Boy Console Lenses
- Virtual Boy Console Stand Mount
- Virtual Boy Console Internal Bracket
- Virtual Boy Console IPD Dial
- Virtual Boy Console Focus Slider

One feature of the old site that has been missing since the relaunch in 2020 was user collections. It allowed users to keep track of their Virtual Boy collections and share photos of it. I had a working, but not quite satisfying, implementation in the new site, but I had to deactivate it prior to the relaunch to not delay that any further. Then, admittedly, lost sight of it.
Well… fast forward to 2023, I added the missing bits and pieces and now the feature is back. There’s a bunch of improvements over the old site’s version:
– Better presentation
– Better image upload
– Better integration with site (e.g. “Collect” button on game pages)
– Status per item (Incomplete, complete or sealed)
– Multiples
– Allow collecting of merchandise
– Allow collecting of unlicensed stuff like HyperFlash32 or “official” physical homebrew releases
You can check it out on your user profiles. Let me know if there’s any other things I could add. One thing I am planning to add in the future is, for example, various completion metrics, like percentage of US releases collected.
I first joined this community a year and a half ago looking for contributors to a now-dead port of VBWL to the GBA. Rather than let that work go to waste, I’ve created a technical write-up of the inner workings of this game and how I went about porting some of it over.
Check it out at https://medium.com/@pizzarollsroyce/d7a3c8c1fb7
Virtual WarZone, a lovingly created homage to the classic Battlezone for the Nintendo Virtual Boy, is very close to going gold and is now up for preorder.
The game, funded by RetroOnyx and developed by the VUEngine team, is available as a $150 complete in box (CIB) version including a physical 32 MBit Virtual Boy cartridge, label, dust cover, protective sleeve and box set with manual. A digital copy of the game for HyperFlash32 and HyperBoy flash carts will also be provided with CIB purchases. There is also a cart only version that includes only the cart and dust cover available for $99. A ROM only version is said to be also available for HyperFlash32 and HyperBoy owners eventually for $40.
Virtual WarZone supports the Link Cable for versus play, as well as RetroOnyx’s Rumble Pack for an even more immersive experience. Battery backed SRAM is included to save high scores and gallery unlocks.
The complete CIB version is expected to ship around April 2023, while the cart only version may ship sooner. Assumingly, the ROM only version will as well.