Original Post

Hey there, all you fine folk! Figured y’all might be interested to hear that I got in contact with Virtual Lab‘s developer ‘Megumi-tan,’ after writing a history / review of their game in question. They get into a fair bit of detail about the game’s development, its publisher J-Wing, working with the Virtual Boy devkit, and other really interesting insights into their history in the games industry.

You can check out the interview transcript here, if’n you’re curious!

  • This topic was modified 1 week, 6 days ago by Cassidy. Reason: Fixing formatting
5 Replies

Thank you Cassidy, haven’t read the article about Virtual Lab yet, but the interview was a super interesting read!

Fun fact: XKizuha, initiator of the “Virtual Lab 2” project mentioned by Megumi, and I have actually started doing an interview with them as well, but we haven’t had any contact since November, when Megumi had to undergo surgery.

Figures that I wasn’t the first to reach out to them haha! But Megumi is super cool, I’m still very glad I did, and I hope that you’re able to reach out to her again soon! They are very interested to see your progress on it, and I’m sure they would be willing to answer any questions y’all might have.

Hi KR155E, Cassidy.

Thanks for interviewing Megu-Tan san and making a fully fledged interview. It was both interested to hear about the production background, and was shocked about the dark story behind it. I really wish Megu-Tan san best of luck.

  • This reply was modified 1 week, 3 days ago by XKizuha.

Very interesting read. I can’t believe it was created in only a week, that’s insane!

I never thought the game was the worst game ever, but I still have a new appreciation for it after reading the interview.

That was a really great interview! I see Virtual Lab in a different light now. Insane production time – respect!

 

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