Why is it that when people start talking about making vb games its always some big game idea that nevers get finished?
Because most of us have a real life that gets in the way of finishing projects in a timely manner… and personally… I’m doing this for fun, so when it becomes more of a job than fun, I lose interest… and the game gets pushed to the back burner.
If VUE Snake was made within a week, Super Bounce within 12 hours and PongInvaders within 2 days then how hard is it to make a game that has 20+ mini games in it?
1 mini game/user
Not very hard, but mini-games typically aren’t very fun to play more than once for about 10 minutes. So… IMO a collection of mini-games wouldn’t be worth the time spent to make them. I mean… how often do you load Simon up to your flash cart and play?