I have tried the save patch for Bound High, but strangely the game does not start at all.
Just a black screen, no sound, no image, no nothing.
I used the Bound High vb-file from this forum.
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This reply was modified 1 year, 1 month ago by
abarth.
As always, nice seeing how serious you dig into those games
I have tested the v1.5 Red Alarm patch with the haptics patch and it seems to work! The game does not crash anymore.
I have ordered a rumble pack from Retroonyx, but this will take some time until it arrives in Germany, so I can not say if the haptics really work. But I am confident that they will.
One more question: can you check why the Red Alarm haptics patch and the save patch are incompatible? At least the game crashes before the intro when you apply both.
Nice! Waiting for further patches and my T&E reprocard to arrive.
When things are settled I think I will order more reprocards with SRAM save feature.
Yes! Me! But I highly doubt it. It is almost 29 years now since the game should have been released and I am not that confident that it will get discovered.
But yes, a “new” VB game would be brilliant! I have not experienced the golden times where Bound High and Faceball have been discovered, so I am dying for sth new
Nester seems to work. Player´s name is saved as well as high score and SRAM delete.
I have attached a normal save with my highscore (159) and a clean save after SRAM deletion.
Attachments:
Yes, I would also tend to 1500 ms delay for Space Squash, but this is only my amateurish opinion
Mario Clash:
Yes, you are right, I haven´t looked at the demo play since your remark, but now knowing it I have seen it too. The button swap really crashes those plays.
Bound High: yes, password saving is already working, I have the game as reprocard and completed it. “Normal” SRAM saving would be great, but no rush!
Nester:
Nice!! Thanks for this! I will test it this evening or tomorrow at the latest.
Okay, thanks for the hint I only bid 10$ since customs and shipping is expensive to Germany.
Test results:
space squash 500 µs with cheats applied: config change is not being saved. test aborted.
red alarm (japanese version) with patch 1.4 applied: config settings (like level and depth) are saved, highscore also.
mario clash with 1.3 patch: progress and highscore is saved, sram erase function works.
i have attached the save files, mario clahs as clean save after sram clerance.
EDIT: would you mind looking into a possible save patch for Bound High?
EDIT2: and perhaps for Nester´s Funky Bowling if you have time and are motivated ?
Okay, looks like I have overseen it
Virtual Boy Memorial Commemorative Guidebook (Revised Second Edition)
Can someone point me to an entry start to this studio? I mean really for beginners with no coding experience? Which programming language do you need anyway?
I have checked the tutorials site but it is still empty:
https://www.vuengine.dev/documentation/tutorials/video-tutorials/
How does it work with those templates? Do they show what is possible or are they ready-to-use programming codes which one just need to combine to get a “full” game?
Cool! Looking forward to your updated patches.
BTW, I have ordered a Golf reprocard with SRAM feature enabled since this patch should have worked from the beginning.
attached you´ll find the saves. hopefully it worked. I created 5 files.
Attachments:
Glad I can help! I have only recently discovered the VB 5 months ago and this little console already conquered my heart.
So the test results are the following:
– 1500 delay: config changed was saved after restart. highscore (with your cheat patch applied) is saved, continue works also!
– 200 delay and dummy: config is not saved after restart. no further tests conducted.
So 1500 delay looks promising!
I have attached both save files.
Attachments:
Nice seeing you not giving up!
I have tested both 1.1 patches for Space Squash.
Sadly they do not work correctly. The progress is saved (so you can continue the game from the last beaten area), but the highscore is not being saved.
I have attached the save file of the dummy test if this can further help you.
Attachments:
How would you have even used it on a retail system?
That is really unfortunate.
Do you think your previous working versions (like for Red Alarm) will somehow stop working when you continue using them on real hardware because the SRAM clearance is somehow different to the “normal” procedure? To put it in other words: what is wrong with using the 1.3 safe patch for Red Alarm?
I tried to delete my save in Mario Clash (with the 1.3. patch file applied) but the combo L+R+ L-dpad down+R-dpad down doesn´t do anything in the game.
EDIT: save patch 1.5 for Jack Bros seems to work, the one for Red Alarm (version 1.4) not, at least I have no hi-score in the title screen after restarting the system. The level (= difficulty) and display options are also not saved anymore.
I attached a clean save for this version, at least there the combo restarted the game, so I assume that it worked here.
EDIT2: somehow my post didn´t show up.
EDIT3: space squash still does not work. Now neither the progress nor the high score is saved. I have attached a clean save.
EDIT4: V-Tetris save patch seems to work.
Nice! Fall sounds very good! Then the days will get shorter again and it will get dark earlier, which is good for the VB (i.e. the game experience is much better).
Looking forward to it!
Do you plan to release it on a reprocard or “just” as digital download?
Thanks for the vast explanation.
I will try to test some of them on Thursday.
I will also upload one or two fresh save states.
I have also postponed my reprocard-order for games with save feature (seeing the constant updates it is too risky at the moment in my opinion).