I want glasses that will turn all the colors of the world around me into red or black.
Only real in red and black.
I know the feeling. I usually jump on whatever item I’m looking for at the time, regardless of the cost. Actually, the aforementioned portion of my Nintendo Power magazines are about the only Virtual Boy-related items that I ever got a good deal on. I’m pretty sure that I’ve overpaid on just about every other item in my Virtual Boy collection.
Wow, I remember reading about that magazine, which I found using this page:
http://en.wikipedia.org/wiki/Category:Japanese_video_game_magazines
I truly didn’t think that there would be any VB coverage in it, based on the description.
Seriously… I can’t imagine what Virtual Boy game Dengeki Magazine would want to cover, other than perhaps Virtual Lab with Lisa’s jiggling…
I guess I’ll wait to see. 😉
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This reply was modified 13 years, 4 months ago by
Benjamin Stevens.
I’ve tried to do some internet searching for other Japanese gaming magazines that might have Virtual Boy stuff in them, and I’m rather surprised at the apparent lack thereof. It seems that Famitsu was the only gaming magazine in all of Japan that provided any Virtual Boy coverage at all. If they did not produce the images themselves, then they may have very well been the only magazine to receive images straight from Nintendo of Japan.
thunderstruck wrote:
Could you please translate the comic strip from “Famitsu 352 p 169.jpg (2,671.29 KB)” first? It is so fascinating and disturbing at the same time.
Sure, I can do that.
I also plan to make extremely high resolution scans of all articles and images dealing with unreleased VB games and post those much higher resolution images in the translation thread. It might not be for a couple weeks though.
So perhaps this isn’t the best time for me to mention that I got Nintendo Power Issue 75 complete with 3D glasses and attached trading cards, as well as Nintendo Power Issues 51 through 74, each complete with attached posters and trading cards… all for $49.98?
thunderstruck wrote:
I looked into how the game handles the GamePad inputs. It took some time but I figured the basics out. This allowed me to change how the games handles strafing. Usually you had to press left or right on both d-pads at the same time to strafe. I changed it that way that the right d-pad turns the player while the left d-pad allows him to strafe. This is much more convenient.
Is there a way to make it so that the player can swap the controls if he or she desires, so that the left pad turns the player and the right pad lets the player strafe?
SD Gundam Dimension War Complete in Box at an amazing Buy It Now price of 27,700 Yen. Appears to be in very good shape, too.
Lester Knight wrote:
any 2nd, 3rd, or 10th hand vb that has been put back together with the original screws could still have been worked on. so you can’t say that they have only been opened if they have replacement screws.
Actually, all morintari said originally was “if the screws are phillips head your VB has been opened.”
It’s definitely a completely true statement. If you see Phillips-head screws in your VB, you can rest assured that your VB was opened and was likely worked on because the original screws were not Phillips-head screws. He didn’t mention anything beyond that.
colesonwilson wrote:
For those of you who don’t have a Worthpoint account – that jacket sold for $130.39.
Hey colesonwilson,
Can you read what all went on with that jacket? Upon closer inspection of the pictures, I see that the images in the third picture do not exactly represent the images on the jacket in the first picture. It looks like GRID 038 swapped out the original producer’s logos with their own, perhaps to make a reproduction jacket based on the original. Am I seeing that right? I can’t make out the original producer’s logo, though. Looks like WC’S2 or something.
vb-fan wrote:
I like that one. Wonder what the front embroider looked like?
Perhaps you’ve already noticed it since, but the third image that I posted above contains the image that appears on the front of the jacket in the lower left corner. Of course, one doesn’t know from this how large it appeared on the front of the jacket or where.
After studying the information about the racing game in the Famitsu Magazines, I have come up with some conjectures. There is a photo of the racing game on page 8 of issue number 320. You can probably tell from the magazine scan that I recently posted, but it is even easier to tell from looking at the original magazine page that the quality of the picture is not as good as the quality of the two pictures that appear in the small article for the racing game on page 97 of issue number 323. This gives strong indication that the first image of the game which appears on page 8 of issue 320 was most likely simply made by taking a photograph of the demo as it was playing on a large screen at a booth at the Winter Consumer Electronics Show of 1995. But then, something happened within the space of 3 weeks that allowed the writers for Famitsu Magazine to place 2 extremely crisp and clear pictures of the game on page 97 of issue 323, while revealing that they were able to compare the stereoscopic effects of the racing game to the stereoscopic effects of the other games listed in the same article and determine that the racing game had the best stereoscopic effects out of all of them (Note: Red Alarm was one of the games in the article, so they thought the stereoscopic effects of the racing game were even better than the stereoscopic effects of Red Alarm). Now, I know for sure that Nintendo Power used the Video Boy created by Intelligent Systems to play Virtual Boy games on a television and then create their own screen captures as they did with games for the console systems to get the very high quality images that appear in the Nintendo power magazines. It definitely seems that Famitsu also had their own Video Boy which they used to create the very nice images for their magazines. Thus, the writers could have simply put a cartridge containing the racing game in a Virtual Boy to see the stereoscopic effects and then put the cartridge in the Video Boy to create the screen captures for the magazine, whereby the small article was created.
Conclusion: there could very well be a prototype cartridge of the racing game floating around somewhere, if it ever left the Famitsu Magazine office. It might simply contain a non-playable demo of the game, or it could contain a playable, unfinished version of the game. More research into this is necessary.
Famitsu 354
Famitsu 353
Famitsu 352
Famitsu 351
Famitsu 350
Famitsu 349
Famitsu 347
Hedgetrimmer wrote:
Cosmoliner wrote:
Fantastic VB Pin! 😛But to much $ for me 🙁
So glad I don’t have the collector bug, $200 for a badge just seems crazy to me.
Wow… the seller goes from trying to sell that button for $200.00 to creating a no reserve auction starting at $0.99 in the space of only a couple weeks. I wonder what caused the major change of mind?










































