We don’t know the situation. He might need the money to be able to spend time in developing the game. The version he might release might have extra tracks and maybe another version for everyone?
I’m going to help him out however I can, but i’m sure he’ll post more information. I wonder if that demo was maybe part of the intro of the game…
He’s the one that did the fighting engine Hyper fighter was based on, and his 3-d car game is still one of my favorite home-brews.
I’m not sure if it’s a port or just a file in his video player. If he just did a port, he might be able to optimize it and put more of the video in it. The frame rate is pretty impressive.
It’s always going to happen. If you make something, just try to put it into as many people’s hands that will actually enjoy it. But, eventually they will be sold for quite a bit.
Thunderstruck – I think it’s fair enough to discuss these things now, even if the game isn’t going the be finished any time soon.
Do you think you’ll design the game to fit on the flashboy in parts ? if not, it will have to have a physical release of some kind so people can actually play it on hardware. The music/graphics and feel of the game is some of the best on the virtual boy, but it will eventually end up being the largest virtual boy game.
Even if you split the game into 16 meg parts, people would have to have multiple flashboys or constantly be flashing different parts of the game.
I don’t know what the correct answer would be, but you’re the one working on the project and your opinion is the one that really matters. What do you think ? What would you like to see ?