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Understood
@guyperfectRegistered December 4, 2012Active 5 months, 3 weeks ago
375 Replies made

I came in to complain some more, but it looks like I beat me here!

Yeah, this is still an issue. The hosting provider really blows monkey spleens.

If counterfeits made quality products, couldn’t they gank more money from unsuspecting customers?

MegaSilverX1 wrote:
I’m sure this has been asked before, but would a Super Virtual Boy be possible?

I’m not aware of any universal laws that prevent something that’s been done before (for a different system) from being done again.

I’d be happy to share the source code! However, it’s designed to use devkitV810 and libvue, both of which are still in development and are not ready for release. )-:

At last report, I’d removed my pseudorandom number generator and migrated to srand() and rand(), but it wasn’t linking correctly. This is a devkitV810 thing, and since I scrubbed the old code, it’s not possible to have this program exactly at this time. (-:

It wasn’t so much that I was using the Virtual Boy to practice programming; I’ve had quite a bit of practice programming. (-:

Rather, the purpose was to use programming to practice using the features of the Virtual Boy. I’m working on an actual game now, but before I went into that, I wanted to have a firm grasp on the hardware operations.

This game is in its final version. It is exactly what it’s supposed to be: 25 squares and a dot. (-:

The graphics themselves are just generated programmatically anyway. We get the solid red squares courtesy of our good friend memset().

I made this to get a feel for the system’s operations. I’m working on a different, more interesting game now.

Right.

Benjamin Stevens wrote:

He intends to cheat.

Then let him keep drudging through the “development wiki”. Nobody tell him about the tech scroll. (-:

danimalcollective wrote:

I have a backup VB, but a line of pixels is out on the left eye. Nothing too bad but it does annoy me.

THAT sounds like a dead LED. If that’s the case, the line will be out forever. No amount of soldering can fix that.

The thickness of the copper inside the flex cable is only so many micrometers, so whatever is necessary to worry a fracture in that is all it will take. Fortunately, *that* scenario isn’t likely to occur through normal use or typical repair handling.

The displays themselves are fairly durable. They don’t have any moving parts, and the most fragile components are encased in a clear plastic cover, so there’s little potential for damaging the display save for scratching that plastic cover.

There isn’t a lot of danger in damaging the mainboard or the display PCBs, unless you manage to shear off entire chunks or something. If you’re able to properly solder wires between the displays and the main board without attaching things incorrectly or making a blob that crosses wires, you should be able to restore the displays’ functionality permanently.

Just remember that the IPD adjustment will move the displays back and forth, so don’t use wires that are too short or that are so stiff they’ll break after repeated adjustments.

If you’ve torched the connecting ribbon cable, you might consider the “bypass surgery”. The cables are too frail for the purpose they were built to fulfill, and even excessive flexing can render them inoperable due to the thickness (or lack thereof) of the copper leads. It’s far too delicate to actually repair by hand if broken.

Dor-Si wrote:

I would definitely understand the conflict if Virtual Boy games were still being produced and available for retail purchase, but they aren’t.

The same case was made for NES, SNES and even Nintendo 64 titles up until the introduction of the Wii Virtual Console (and to a lesser extent, the GBA Classic NES Series). There is precedent for the argument of “the games are not currently being sold” failing to hold up in the long run.

Incidentally, the legal action associated with infringement relating to international copyright agreements is not that of a civil lawsuit, but of criminal prosecution. Hosting companies, internet providers and even governments take the issue very seriously.

Distributing or selling commercial games, even if translated, is very illegal. Don’t do it. I won’t allow it to happen.

* Introductory concepts
* Machine language
* Memory allocation/management
* Game implementation concepts
* Network concepts
* 3D graphics programming with OpenGL, both legacy and with shaders
* Other things I might think of

On a similar note, I can provide programming training and resources for people who want to build game software from the ground-up.

Use a 4.6mm external Torx screwdriver. They’re not made for these screws, but they work.

I’ve made two useful screwdrivers by taking ordinary flat-heads and carving a notch into them with Dremmel cut-off wheels.

All of the security screws are supposed to have thread lock on them, though only one of my VB units had it on every screw. If you remove the screws yourself, at least *one* of them should make a loud crack when you first start to turn it. If they all come out real easy, and some or all have red stuff on the tips, then the unit has been opened.

For those interested in replacing the security screws with something decent and God-fearing, you can buy #4 x 1/2″ wood screws to do the job. All of the screws inside the unit are Philips.

I want a pair of 3D glasses so I can see what life looks like in 3D.

Does it come with that 1980s mullet?

I have a couple dark spots on one of my displays, and initially thought it was a connection problem. It’s actually a scratch on the little clear plastic protecting the LEDs on only that display.

However, since they only appeared after I removed the display to perform maintenance, I figured it was my fault. Your Virtual Boy hasn’t been opened, has it?