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Understood
@kr155eRegistered January 8, 2000Active 22 hours, 46 minutes ago
2,008 Replies made

There was something wrong with setting cookies for the auto login. It should work again, now. 😎 Let me know if there are still problems.

Hmm, weird. The same problem was reported by RunnerPack. I also use Firefox 3.5 and I have no problems with autologin.

I wrote a JavaScript based substitute for a checkbox for the autologin button. It’s a hidden form element and a div which changes its background and the value of the hidden form element when clicked. It is checked by default.

I did not mess around with the auto login function itself, though, so I am not sure why it is not working for some. 😕

Does clearing all cookies help?

I fixed it by assigning a lower z-index to the flashboy link. Can you confirm that it works well now?

Two RSS feeds for news and the forum are now available! News one on the front page, forum one on the forum start page.

I also got the main content area fixed for IE8, I had no chance yet to test on older IEs.

mbuchman:

It’s not only the menu, it’s a lot more. IE does not support stuff like “display: table;” which I used to get two equally high columns, it implements the box model incorrectly which causes it to mess up anything that has a padding and such stuff. IE is a pure nightmare to every webdeveloper or webdesigner. But: I got another menu partially working in IE btw, so I think I will replace the current one eventually. For now, I will create the overview pages you mentioned, good idea!

BTW, did you ever try out Firefox? I bet you’d never want back to IE again. It’s just so much quicker, more accurate, feels better, everything…

BenRPG:

It was just too old, made many years ago See, it’s not only the visual enhancements, It’s a lot you can’t see on first sight. I am using correct, standard complient markup, consequently use css to style, use divs instead of tables, doing search engine optimization and so on. Under the hood, the old themes were a mess. The Classic theme also involved some hacks here and there, for example to get different graphic sets in the forum, which I wanted to get rid of. I also thought that noone would miss it that much, personally I never used it anymore since the 32Bit theme launched. 😉

Actually, the theme was designed for higher resolutions. I didn’t want text to strech all over the screen because I found it hard to read and not so good looking. A fixed width solves that and also ensures that the site looks the same on different resolutions.

If you guys don’t like it, I will consider offering an alternate theme again. A full width minimalist one with a small heading, small side menu, etc.

I am still working on the site and theme, just wanted to open it for everybody already. Adding more levels of depth to the menu won’t be a problem, I will probably do this if it does not bloat the code size too much.

You are writing to BGMap0, but you did not define a world to display BGMap0. This should help:

vbSetWorld(31, WRLD_ON, 0, 0, 0, 0, 0, 0, 384, 224);
vbSetWorld(30, WRLD_END, 0, 0, 0, 0, 0, 0, 0, 0);

EDIT: Matt, you beat me by 27 seconds. 😀

Part prices have increased, expecially donor carts have become harder to find.

But it’s also economic reasons. When there are FlashBoys sold on ebay for well over 100 Euro, why should I not raise the price a bit? They’re still well below what was paid for used ones.

If there was a save feature, I would have announced it. 😉

Batch 8 units are now availalbe for 90 EUR. PM me if interested. 🙂

akumie schrieb:
yeah, I have alot of time but tried sourcecode and failed , way to hard

HorvatM:

vbTextOut requires the font to be in character segment 3, so just change
copymem ((void*)CharSeg0, (void*)FONT, 8192);
to
copymem ((void*)CharSeg3, (void*)FONT, 8192);

Something else: You only need to use either vbDisplayShow() or vbFXFadeIn(), not both. vbFXFadeIn() fades in nicely, while vbDisplayShow() just displays immediately. If you want a fade in, you need to call vbFXFadeIn() after vbTextOut(), otherwise there won’t be anything on the screen yet that could be faded in. 🙂

Awesome, sounds like hot candidates for next year’s coding compo. 😀

An RPG would be nice, but a massive project. Seeing how enthusiastic you are about VB programming (which is fantastic!), I don’t think this will scare you off, though (which is great as well), but you should take the chance to improve your programming style a bit and move from gotos to functions. This would make the project easier.

Pat, the engine idea sounds pretty good. A bit like RPG Maker. Chris, what would you think about creating a game with such an engine?

Like DogP said, writing to the backup battery is easy. I will post some more info and code when I am at home.

  • This reply was modified 16 years, 7 months ago by KR155E.

Would you consider selling me a copy of Panic Bomber?

Sure! Just have a look at the marketplace. 🙂

Troglodyte schrieb:
Thank you very much.
Would it help speed things up, lower the price, or otherwise help things along if I supplied some kind of donor cartridge?

This would definitely help in any aspect. Shipping costs would be a killer if you only had one cart, though. Should at least be like three ones.

jzagal: added. Will PM you when your FlashBoy is ready.

Actually, they became rarer. I have been using japanese Mario’s Tennises and Panic Bombers lately. 😉

Troglodyte: added to list

I could derive that info from my general sales list if needed. What I can say from the top of my head is the current highest serial, which is #256. What do you need a detailed list for?

The forum front page even has descriptions below every forum. Should not be too hard to find the right one…

Anyway, a very cool find! It was just posted yesterday, so hopefully we’ll see a release, or at least get some more info, soon. Martin, why don’t you post here about it? That would be nice. 🙂

Here’s a stereoscopic version btw: http://www.youtube.com/watch?v=bDAJYc0FVQo . This looks wrong though, shouldn’t the green and red parts of a pillar move away from each other if you move closer to it?

  • This reply was modified 16 years, 7 months ago by KR155E.

No, that was simply a mistake. Sorry for any confusion. Actually the game never was more than an idea as far as I know. So I deleted it from the database.

All those Mario Kart sounds make me dream about a new version of Virtual Cup. 😀

Does the sound data need so much space or is the ROM padded to 1 MB?