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Understood
@kr155eRegistered January 8, 2000Active 30 minutes ago
2,012 Replies made

You could make a lamp-o-tron, or just lay the VB on a table and put your face on it. Another “standless” solution would be lying on your back and having the VB on your face, but that’s pretty unstable 😉

Of course there is no box art, because this is a technical demo. It was only meant to be shown on tradeshows to demonstrate what the VB can do.

And secondly I am sorry to disappoint you, but this has been discovered long time ago already, I think there’s even a thread about it on this forum. This is most likely FAKE, probably to attract visitors to the site. I bet if they reply they tell you something like iit was sold recently and they won’T give you any info about it 😉

Wait… Someone has a Bound High cartridge? I must’ve missed that. Let’s talk about that later, I think I should not start discussing that in this thread 😉

Anyway, back to Dragon Hopper (*drool*):

* I could start a petition of course, if it is needed. I could also try to collect money if the owner (in case you can locate one) want money for the cart or a ROM dump.

* What exactly is meant with “script”? Is it a write down of the story of the game? Level drafts? Characters? Or even part of the program which tells the game what happens when, etc?

* ANY other info or stuff you kept from your time working on Virtual Boy would be great.

Thanks again!

Hey Mandy. Hmm, I could think of so many questions regarding that game…

Could you tell us more about those scripts?
Can you confirm that the known box art is real?
Are you or could you get in contact with the programmers of the game? Maybe someonbe kept a cart or the source code?

Thanks for sharing what you know 🙂

Lameboy is right, it’s the cardboard cover that the VB came with.

Fake. Just like the “Hacker” in Golf or the level select thing in Wario 😉

Uff! More info please 😀 How far in development are you? Anything to show yet? Sounds cool.

Maybe that’s because you’re the same person mr. shizo?

Wootilicious! 😉 So, how well does the stereoscope applet work?

Here:

<http://www.nintendoid.de/test/>

This is what it will look like in PVB3.

Woot! I finally got it working using an iframe.

I am having a single problem left with writing the screenshot page. I want to change the “leftImage” and “rightImage” values in the following applet using DHTML but can’t get it working:

Any suggestions?

The idea is that you click on thumbnails which are then displayed full size and at the same time the values of the applet are changes, so you see the right screens if oyu click on the 3D symbol.

Please use the search function of the forum, this mirror problem has been discussed many times already 😉

/me grabs 800 bucks and jumps in his time machine 😀

OK, once again just for you genius. This forum is for VIRTUAL BOY, which is a 3-D Nintendo console, you are talking about VISUAL BOY, which is a Game Boy Advance emulator. Thread closed.

Cool. What about building a video signal converter, would that be possible? I mean, so we know enough from docs about how it all works to build and program such a device to make it possible in theory?

I’d like a copy too if that’s possible 🙂

Well, your english is OK, I understand everything 🙂

I passed your question over in the chat, maybe someone can help you.

Hello Jack!

INTERESTING! Could you give some more info about your projects? Maybe images?

Maybe this page can help you: <http://www.goliathindustries.com/vb/VBDiagrams.html>? I couldn’t find a reset pin on the diagrams though.

Please keep us updated on the tool and the game 🙂