Hey Mandy. Hmm, I could think of so many questions regarding that game…
Could you tell us more about those scripts?
Can you confirm that the known box art is real?
Are you or could you get in contact with the programmers of the game? Maybe someonbe kept a cart or the source code?
I am having a single problem left with writing the screenshot page. I want to change the “leftImage” and “rightImage” values in the following applet using DHTML but can’t get it working:
Any suggestions?
The idea is that you click on thumbnails which are then displayed full size and at the same time the values of the applet are changes, so you see the right screens if oyu click on the 3D symbol.
OK, once again just for you genius. This forum is for VIRTUAL BOY, which is a 3-D Nintendo console, you are talking about VISUAL BOY, which is a Game Boy Advance emulator. Thread closed.
Cool. What about building a video signal converter, would that be possible? I mean, so we know enough from docs about how it all works to build and program such a device to make it possible in theory?
To start learning how the VB works, I’d suggest reading David Tucker’s VB Programming Manual.
Then you should download and install gccVB and start with looking at the available source codes. By playing around with them and modifying them you learn writing programs for the VB pretty fast.
The VB is a pretty straight platform, it is extremely easy to program for it, you don’t need much more than some basic programming knowledge to get good results. Blox, for example, is not much more than a bunch of variables, ifs and loops, in which graphics are moved over the screen ;P
All the docs, programs etc you need can be found in the Progamming section of PVB.