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Understood
@virtualchrisRegistered April 26, 2008Active 2 weeks, 5 days ago
809 Replies made

Added in Superfly’s acidic vomit move. It took about 4 hours of fine tuning to get it the way I wanted it. Let me know what you think.

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But V-Tetris is a Japanese game and there’s enough English that I can play it.

Well, I just got Virtual Fishing in the mail today. I can’t play it, it’s all in Japanese!

I got a cart-only version of 3D Tetris. I forgot how much I paid for it, but I doubt it was more than $40.

MineStorm wrote:

We do, because the connector cannot be homebrewed.

Eric’s got plenty of stock of BNIB carts to last a while. We have a few options after that to keep it going.

What’s a connector and why can’t we make them?

Virtual_Link wrote:
I just checked eBay’s sold listings and they range anywhere from $45 to $80 so you paid on the high end. How complete was it and shape?

It had game, box and manual, so it was pretty complete.

That’s cool. So I guess we don’t have to worry about ever running out of donor carts?

While we’re on the subject of 3D printing, can we print cartridge shells as well as stand medallions?

Coming in last place in the coding competition hasn’t stopped me from working on this. I’ve added Meleedy-Bug’s special move, the Bite. It took me a few hours because I wasn’t understanding the code for reflecting sprites, so it wasn’t working right. Finally, I think I made it work OK. Let me know if you see any glitches.

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Here’s a picture of the game in action.
EDIT: There seems to be some sort of bug where I can’t attach pictures. I’ll try again later.
EDIT: Why aren’t PNG images allowed? Here is a GIF one.

  • This reply was modified 12 years, 4 months ago by VirtualChris.
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It’s been called that ever since I had started going there, which is at least the mid/late ’90s. I am aware of the national Game Crazy stores that were around, but since they closed, I think I can get more used to saying “Game Crazy has such and such,” since there are only a few locations that have the name in my area (Salem, Oregon). One in the east part of town, and another in South Salem. I remember first hearing about the national Game Crazy store and saying “I wonder if they’ll get confused with our Game Crazy stores…”

So I’m trying to insert speech. I did, but the volume is low, and the music stops to play the sound then starts back up again. Since I’m using the Soviet sound engine thingy, I was just wondering if there was a way to force music to NOT use channel 0 so I can save that exclusively for speech (or will that even solve the problem of the music stopping to play the speech?) To hear the speech, select Melee-dybug as your fighter, get close to your opponent, and press the special moves button.

Brain flexing time.
Melee-dybug, Superfly and Panzer Dragonfly still don’t have special moves yet. Anyone have any ideas?

To stop the automatic moving of the well in 3D Tetris, press Select while in a game.

Since the Mario’s Tennis fiasco, I’ve decided to put both an easy mode and hard mode in this game. So I’ve added an Options menu accessible from the title screen. Of course, easy and hard won’t do anything yet since the AI is far from beginning to being worked on. From the options menu, you can also access the Credits. Whoopee. You’d think such a subtle thing as adding an options menu wouldn’t take very long, but I’ve devoted about 2.5 hours to just this.
Also, is there a way in C to say “if (SomeVariable doesn’t equal 7)…

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I updated the ROM for (hopefully) the last time today. I didn’t want to clog up the servers here so I’m going to link to where you can get it.
Insecticide offical homepage
Just so you know, check this website when I feel like working on it. It will always have the latest available ROM and code.

Thanks for the compliments. I also fixed the problem I had and Slaying Mantis still gets to be in the game. For the graphics, I just used Google Images and drew the pictures in Paint by hand (or should I say mouse?) Let me know if there are any glitches you see that I missed.

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I fixed the punching glitch which didn’t cause you to punch at all. I think I’m going to get rid of Slaying Mantis and replace him with a Ter-Might. The reason is this. Rumblebee’s attack (stinging) misses Slaying Mantis sometimes, so it looks as though Rumblebee is stinging air (as you can see in the picture below. You can also try it out yourself with the ROM). I think another longer insect would solve this problem. Plus, I think Ter-Might is a better pun than Slaying Mantis anyway. Termites are famous for gnawing at wood, so Ter-Might’s special move would be gnawing.

Something I discovered that helps:
You can’t comment brackets. Going:
//{
is the same as
{
.

I put in the bee stinging. You’ll notice if you play this in Mednafen, if you do a special move the music will play faster. This is not true on real hardware. The music’s tempo stays the same. So I’m leaving this in for now. I also need to make the bee sting faster and it’s on my list of things to do now.

It’s working again! I was able to make an 8MB game! The problem was that I had the number put as 18 in the pad rom section of the make.bat file. So I set it to 19 and it worked!