We're using cookies to ensure you get the best experience on our website. More info
Understood
@kr155eRegistered January 8, 2000Active 1 day, 17 hours ago
2,008 Replies made

Did you ever send those carts, Sam? I can’t remember receiving any. @_@; Please PM me.

Site donations are not used for donor carts, as all costs for parts are included in the 90 Euro for a FB.

getting connectors made triggered a memory that someone here at PVB made up a flash cart with their own connector strip, it was an off the shelf part with the right pitch, I’ve not searched the forums to find out who it was but I’m sure its been done. Would be great to work that bit out then maybe a batch of cart shells and connector strips could be made, I’m up for doing any CAD models that are required.

It was e5frog, model number of the connector is “FH-2MM-SD-2X40-G”. I am looking for it right now, cheapest source I could yet is ~3 EUR.

You can use this form to set a preorder for future batches: http://www.planetvb.com/modules/liaise/index.php?form_id=8

But as Minestorm pointed out, it’s getting really hard sourcing more donor carts for cart shells and connectors at a reasonable price. I currently only have ~20 for the second batch of FB+.

We really need to find a way to create cart shells without spending many thousands for a mold…

RunnerPack wrote:
It would be possible to build DogP’s USB link cable and use a program running on the VB to save/restore SRAM through the link port.
Maybe Chris and Richard could work on marketing such a cable (which would also allow multi-player gaming between emu and hardware, or between two VB’s over the ‘net).
It would also be a good idea to somehow make the VB-side cable detachable so it could be connected to another one to make a standard VB<->VB cable.

If we can find a way to reproduce connectors without having to kill SNES RGB cables, I’d gladly make a run of link cables.

I think it would be best to just take a male<->female USB cable, cut it in the middle and attach a link port connector to the cut ends. Both parts cut then be plugged together to have a VB<->VB cable, or you could just use the male half for a VB<->PC connection.

Such a cable might be expensive, though.

You can use this form to set a preorder for future batches: http://www.planetvb.com/modules/liaise/index.php?form_id=8

Haha, very nice. You were bored at work, weren’t you? 🙂

I will trade you the missing game for the one you have twice, got a few of them. 😉

German:

Pronounciation “Wörtschuell Boj”
Direct Translation “Virtueller Junge”

😀

RunnerPack schrieb:

Vaughanabe13 wrote:

DogP wrote:

I do have something pretty cool that I’ve been playing with on and off for a long time… maybe I’ll post some pics one of these days. I doubt it’ll ever go to production, but it’s cool anyway.

DogP

Please do! 😀

Seconded! 😀

Thirded! 😉

KingDedede schrieb:
Hey, I found a new Flashboy on ebay Germany:

http://cgi.ebay.de/FlashBoy-Nintendo-Virtual-Boy-USB-Flash-Cartridge-/270625425274?pt=Videospielkonsolen

Yep, it’s mine! The auction is linked from the FB+ announcement, but is not very visible as it seems.

KingDedede schrieb:
Why you dont sell them all on ebay, so its available for all and you make good money 😉

Selling them here has always worked great, so I don’t see why I should change that (and pay fees to ebay). Maybe I could earn more money, but it’s not about the money, but my beloved VB community. 😀 [/brown-nosing] Besides, I am pretty sure ebay would notice and classify me as a tradesman.

Welcome, BTW!

Just heard back from Richard and learned that it is not possible to upgrade the old FlashBoy to a FlashBoy Plus, as it’s a different circuit. Sorry!

It’s alright, nobody ever got banned from PVB as far as I remember.

I guess Richard never got the FeRAM to work then

Right. Several options have been tried out actually, including EEPROMs, but failed.

Nice! Can the previous FlashBoy be upgraded if we return the cart and add in a pizza fee?

AFAIK, yes, but not easily. Will have to talk to Richard about that.

Although, mind my uninformed self, but not being able to back up the sram means that saves cannot be saved to the computer for later use?

Yes, that’s correct.

Oh no, don’t we have enough of these topics now? Please use one of your existing topics for such posts at least, instead of cluttering the forums with randomness.

Thanks!

It is not possible to read or write the SRAM. The battery will be overwritten every time you play another game accessing it.

Vaughanabe13 wrote:
My latest VB is VN106049750

It’s a Japanese model and has the associated Japanese stand.

If it’s a japanese unit the serial should be V106049750 (without the N), correct?

To sum everything up to this post up:

Retail
Galactic Pinball
Jack Bros.
Mario Clash
Mario Tennis
Red Alarm
SD Gundam Dimension War
Teleroboxer

Homebrew
Blox 2
VUE Snake
Water Demo
Yeti3D

It works in Reality Boy, I guess that’s where HorvatM tested it in? It has many bugs, though. But as he said, it’s an alpha version, so I did not expect anything else.

Are you going for something like Vertical Force? Using a second layer?

Added the codes to the Dev Wiki.

I just had a quick look at the IE8 issues – with a surprising outcome!

It seems that IE got a rather big update. I had an extra stylesheet of 174 lines to make the site look OK in IE. I now removed it completely, and the site seems to look fine again!

Since removing all the extra CSS would probably break the site in IE6 and 7, I’ll leave it for them.

RunnerPack wrote:
Well, that was my point: you don’t have to use flash. The DS carts (I believe) translate back and forth between the DS cartridge interface and the SD card interface, in real-time (with varying degrees of success).

Hm, but then my points do apply, or am I missing something?

Vaughanabe13 wrote:

KR155E, the VB can only address up to 128 megabits, and there is no way to get around that.

Plus another 128 using the expansion area! Though I am only repeating what I read on the forum… I have not looked into that myself.

Vaughanabe13 wrote:

That being said, finding a 128 megabit flash or really any kind of volatile or nonvolatile 5V ram is impossible. If they do [still] exist, they would be really expensive, since there are much better modern alternatives.

Sad, but true. The biggest 5V flash chip would be 64 MBit afaik, no idea about SRAM. But didn’t e5frog find a way to use 3.3V chips?

Hm, you’re right. I forgot that you’d still need to have a flash chip to play from. ~_~;