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Understood
@mellott124Registered December 14, 2016Active 2 months, 4 weeks ago
555 Replies made

A little better looking.

Start of a programmer enclosure v0. Still lots of work to do. Hopefully doesn’t end up being too expensive. The idea is to just look similar to the VB, not be an exact replica. Black block on the back is the LCD. Cart will plug in from the front like the VB does.

The model is colored but the enclosure will need to be painted to look like this. 3D prints I use only come in black.

  • This reply was modified 8 years, 2 months ago by mellott124.

256Mbit also now working with some newer flash chips that are more widely available. This allows 128Mbit main RAM space and 128Mbit Expansion space.

Initial 128Mbit cart read/write support added. Adding a few more features for this size cart and then I’ll move over to enclosure design.

I’ve also purchased the critical parts for the 10 units. Once the enclosure work is done, I’ll be ready to start building the programmers.

Another teaser image below. 🙂

  • This reply was modified 8 years, 3 months ago by mellott124.

Lester Knight wrote:
I grab them when I can find them and usually pay $2-4 ea. That is just what they are going for right now. Most used game stores I find them at want $5+ ea.

There is a guy on eBay who sells 3D printed covers: HERE.

I’ve also been curious about the guys in Mexico City. I’ve spoken to what I think were two different people about the lots that get listed. I never got a straight answer as to where they are coming from. It’s eBay and Paypal, so you have protection. If you have the extra cash it might be worth placing an order.

I’ve purchased from Victor, who is one of the Mexican suppliers. Never had an issue. Nice guy.

Ok looks like the 10 units are accounted for. I’ll order some of the parts today. I’ll also post some more details soon on how it’s used. Just need to finish up some things first.

I can build 5 to 10 of them. Probably plenty for those interested.
Checking to see how many sets of parts I should order.

Here’s a gif of the boot up animation. 🙂

Attachments:

To do what exactly? Automate game play? You can capture the controller data and send it in over the port using any micro controller. You don’t need to hack the controller like this.

I didn’t realize this either until recently. It used to be pretty cheap from what I remember.
Someone mentioned it was expensive and I was arguing it wasn’t the case. Then I checked eBay. Yikes!

Not a joke.

TeamXBladz wrote:
Hahaha. I whiffed that one hard. Well done!

Boot up animation just for fun.

I’m working on one. Should be ready by end of the year. Possibly sooner.

Yes it’s a resin SLA machine. Same machine that printed the transparent blue. They have some new materials now and a color kit so I’m going to try to get a semi transparent red.

It wasn’t even on. When I plugged in Tron he was even more amazed. Lol.

retronintendonerd wrote:
That’s too flipping cute, Kevin!

Look what we have here. Full Formlabs2 printer, wash kit, and cure system. 🙂

I have a two year old and when things go quite, you know he’s doing something he shouldn’t. Here’s what I found him doing. Lol. Dad spends too much time on the VB!

How about dumping RAM and ROM, as well as writing to my own 16Mbit carts RAM/flash. All working. I can write into slots of RAM/flash as well. You can probably guess where I’m going with this…

Also reading and writing the files from/to a micro SD card.

mellott124 wrote:

MineStorm wrote:
If you wanted to dump some carts, we could have loaned you the Community VB Dumper™

It’s an adapted Retrode 2.

Thanks. Good to know. Ultimate goal is a read/write for 4Mbit to 256Mbit cart flash (ROM) and RAM. Reading is usually the first step.

MineStorm wrote:
If you wanted to dump some carts, we could have loaned you the Community VB Dumper™

It’s an adapted Retrode 2.

Thanks. Good to know. Ultimate goal is a read/write for 4Mbit to 256Mbit cart flash (ROM) and RAM. Reading is usually the first step.

I’ve also tested some original carts and can dump them. Tested WarioLand (16Mbit), Red Alarm (8Mbit), and Space Squash (4Mbit).

Shouldn’t be an issue to dump any VB cart that is plugged in.

On to write functionality.

I’ve made some progress on this. I’ve blown my January date obviously. Other projects got in the way.

I can dump 16Mbit carts now and save them to a file. Tested them in an emulator and they’re playable afterwards. I’ll work on write now with the 16Mbit cart. Then move over to the 128Mbit cart.

I may move to an SD card approach also as doing this all over USB/FTDI is too slow.