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Understood
@czar_hRegistered April 25, 2012Active 2 years, 5 months ago
30 Replies made

I bought it because Im a fan of Wario. Then I felt in love of the hardware.

Hi,
Im a VR enthousiastic.
I own the DK1, 2, go and Quest.

I played VB emulator on the Go and bought to Kevin Melott it (last) VB gamepad to Go adapter.

Today Im playing around with the Quest link cable and Im discovering all I missed these last two years on the PC side of VR.

For me,the Quest is the best headset and Im very impressed by what the evil Facebook is doiging right now.
Iv disconneted my Facebook account but Im spending 20 USD pro month in the oculus store. What a paradox 🙂

  • This reply was modified 4 years, 4 months ago by czar_h.
  • This reply was modified 4 years, 4 months ago by czar_h.
  • This reply was modified 4 years, 4 months ago by czar_h.
  • This reply was modified 4 years, 4 months ago by czar_h.

I trust MK. He has a lot of experience in software development. Like Kevin Mellott with the hardware. (not Kevin Merlot eh 😀 )

Haha now I understand how my netflix account bas been hacked ^^
Then I had to delete the old email account linked to planetvb. I received too many email that pass through the my spamm filter…

I realy like the mechanism of miniVB NFC cards.

The VB is the “first” 3d console.
Making an HDMI version with no 3d (or anaglyph) is just good for colectors.
In my opinion, the only 3rd party version that makes honnor to the VB is the Oculus version.
This what the VB was supposed to be (or sold as).

BUT beeing creative and create good 3d models for the comunity is gold 😉

Super !

How do you connect your adapter to the Oculus Go ? With a micro usb both end cable ? A micro usb to a blutooth module ?

I tried Wario Land with a Gamepad Samsung EI-GP20 and everything works fine!

It’s from far my best VB emulation experience !
Stereo sound, save states, good VR display (not stuck in front of your eyes) and no lag.

Now I need a blutooth adapter for my vb controller 😀
Wario land just need A+B and left pad, but this is not the case for others games…

Otherwise it would be cool that the developper creates a kind of teather or backgroud for the screen.
Two player online would be a must.

I totally recommand the try !

PS: I ‘ve installed the android SDK. Just the ADB driver was no enough.

I will participate !

Wow.
Thank you very much for your share.

Could you give us more information like a BOM and the part number for the zero force socket you use with the Chipmaxx2 ?

I think I will need to buy an eat gun 🙂

I’d go for 2 copy 🙂
Would be perfect with my link cable.

Thank you

Mutant mudds is back !
With its VB zones and its perfect 3d.

Look at this add, the dude plays with a VB controller ^^

https://www.youtube.com/watch?v=6VbAPXbJWOw

The Vb emulator for oculus should be improved. Screen looks too close of your face and the head tracking is not used.
Resolution with the dk2 is acceptable but not enough…
An oculus with a 4k screen and a correct head tracking would be the minimum for a comfortable experience.

Hi,
There is still no Mac version… But you can install windows on your Mac using Parallels.
This tool will install a virtual machine of windows on your Mac.

It will be very usefull assuming that a lot of demos are not Mac compatible.

A last word about Vbjin. I can’t save my progression. This is very shitty with Wario Land.

I’ve just finished the demo and now, I’ve a happy face !

Really nice work.

I hope that you will continue to work on it.

I liked moving into the maze to find an issue to kick the enemies.

It was (one of) my best homebrew experience.

I understand the situation but I want to congratulate DanB for his work !

Check “hmz-t1” on google 🙂

It’s too much expensive for me…
I’ll bug the version with “gyro” or the “occulus rift”.

Metal slug 1,2,3 (ipad+icad), x, xx(psp) .
Vvvvvv, new mario bros2. DLC (3ds)

I think you knocked in the good door Mr.G.
There is a couple of competent freelance developers here ! 🙂

And if developers are not good enough, they have the motivation and the time to improve their competence.

It’s been 16 years that Faceball is developing, one ore two more years is not a problem 🙂

It’s so amazing for me to see an old game never released go back to life.

Thank you so much !

I’m dreaming about a Kickstarter project, with a small funding to finalized the game and run a limited production.

A story like that should create a real buzz !!!