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Understood
@kr155eRegistered January 8, 2000Active 6 hours, 55 minutes ago
2,012 Replies made

thank you! 🙂

that’ll make a great entry, looking forward to it! 🙂

i am also working on a game, blox 2 to name it, but of course not for the compo.

about your other question: everyone can download attachments and there’s no way to change this without hacking the forum module. :/ you could put a password on the file and only give it to trusted users per pm.

so, what’s everyone else having in the works? or is anyone else working on something? 😉

incredible, this will open up so many new possibilities! again great work, pat! 🙂

i assume it is not possible to stream roms from the pc? like using it to transfer binaries to the vb out of ultra edit for testing during game development? for this purpose, this would even be faster way than the flashboy.

luckily i’ve got all the parts here to build one of those (or a dozen if i wanted, heh), because i wanted to give building a link cable another try.

again, wrong forum. so, topic moved. 😛

yes, you can use it. btw, is your site nintendo-land.com, as stated in your profile, or nintendoland.com?

  • This reply was modified 18 years, 3 months ago by KR155E.

Bruno schrieb:
You are that guy who was selling thousands of baseball games on
ebay?

no. which guy do you mean? i want to buy more bricks for my building from him. ;D

xl443 schrieb:
I WOULD enter, just a question- is there any programming tools for Mac? Otherwise I can’t. 🙁

no there aren’t. 🙁 maybe it is possible to compile the latest gccvb and grit for graphics on a mac, i don’t know. but if you can somehow use a pc, that’d be better.

the cursors do not work in internet explorer as it seems, if you load the site in firefox, they will show up.

hello pau!

i have been to fuerteventura for the last 5 days, which is why i could not answer your email. please send me your address and i will send the flashboy asap!

thanks for helping out, daniel. 🙂

there will be new ones in some weeks. you’re high on the list and will get one of them.

bigmak schrieb:
Large display

Ebay item: 120261158810

-Eric

WANNA HAVE! damn, we really need a drooling smiley.

two small bugs:
– if i select another program while vide is loading, it disappers
– under vista, transparency on the splash screen does not work, transparent color is black instead

it probably means a lot more work, but i think it would be great to have an all-in-one solution with vide 2.0. meaning source editor, graphics editors, sound editors and compiler and emulator integration combined in one environment. just like the current vide, but much more advanced.

it should be stand alone, and not require (possibly expensive?) external programs like visual studio.

so besides already mentioned things, this would mean that we need a much better integrated source editor.

if you have created bgmaps and such for a project, it’d be cool to be able to include them directly, without having to export the to a *.h file. i am not sure if it already is possible, since i did not use vide’s source editor, yet.

furthermore, we should think about a better concept for handling charset, since it is currently not possible to use chars from different charsets for one bgmap. maybe we could have containers in which 4 charsets can be conbined for a virtual char ram? probably someone can come up with a better idea to handle that.

if we stretch the container idea a bit further, we could also have containers of other kinds. like if you have a 3d bgmap, which consists of two sepereate maps, one for the left, one for the right eye, those could be put in a container, which could also have a red/blue 3d preview option.

that’s what i can think of now, but i will mess around with vide today, so probably more will come to my mind then. 😉

EDIT:

vide should not open all charsets, bgmaps etc on startup, this can lead to crashs with bigger project files. 😉

include *.h file option.

  • This reply was modified 18 years, 3 months ago by KR155E.
  • This reply was modified 18 years, 3 months ago by KR155E.

that’s some good points, thanks!

i hope you still plan to enter the competition, runnerpack? we’ll have an open vote and everything is possible, as you said yourself! and most important, many entries would be a great thing for the vb community. 🙂

MineStorm wrote:
Add some sound tones to Simon, that’d make a good entry.

sorry, against the rules. 😉

MineStorm schrieb:
Wow ! the black paint job came out really nice :thumpup:

thanks! it was a spray job actually. 😉

actually, it’d be possible to build cartridges using richard’s flashboy pcb design, but obviously without the usb connector and with a rom instead of a flash chip. this would reduce the costs for parts and work compared to the flashboy, so a complete game might costs around 40 eur.

since many people seem interested, i might consider a limited release, maybe 30 carts, but for now i am working at full capacity on the flashboy project, dev compo, my band’s new album, and university.

if this ever becomes reality, i would find i cool to first update blox for this, make a sequel, or a new game, though.

we’ll see…

Chris-party! another one here. 😉

welcome!

you’re a wizard! 🙂

will you implement vga output? then first mentioned problem would disappear, those would work everywhere in the world, and probably the picture is even better?