What makes you think Nintendo did not like the first Virtual Boy? They would not have released it if they didn’t stand behind the idea, it was the gamers who did not accept the Virtual Boy. And the “guy who made it” was a genius, he made Nintendo billions with inventions like the Game Boy or franchises like Metroid. It’s bullshit that anyone at Nintendo hated him, it’s just normal for japanese companies to make people leave in case of failure.
Oh, and, you wanted three reasons:
1) It would be a whole new gaming experience and a whole new field in gaming, filling the gap the Virtual Boy left
2) The Legend of Zelda 3-D
3) A new Virtual Reality console by Nintendo would KICK MAJOR ASS >:@
The new scans are not up yet, we are still waiting for the scans of the box sides… Which pages are not opening for you? They SHOULD all open normally but looks like there’s a problem with the menu @_@;
We’ve got nice scans, but only of the front and back and we are still waiting for the scans of the sides to upload them. They’re 736×742 pixels`and 96 dpi, would that be enough?
Once you’ve done it, it would be cool to hear back from you how well it worked. I have been thinking of making Blox boxes the same way, you know…
Yeah, Nintendo has patented VB cartridges, have a look in our Patents section, there are several for the carts… But, why not make and sell them Hong Kong Pirate Underground Style?
It would be cool if you could visit our chat room so we can all talk about it.
We thought about producing a small number of Blox Cartridges, maybe even with boxes and manuals. If you have the possibilities to massproduce carts, I am VERY interested
It would indeed rock, but at the moment it seems that Mario VB will become reality in the near future… having lifes suck ;/
Well, but Blox for example could be put on cart as well
Yeppa, have a look here: http://sourceforge.net/projects/gccvb
It has still not been released to the public although it has been in the works for soo long, some people have been using beta versions for like a year already… Stuff like an installer still have to be added, but since there has been no work on it for very long afaik, I think I should talk to the people behind it to finally get it released…
Well… new interesting quotes: Yesterday, Japan’s Mainichi Shimbun newspaper asked Mr. Iwata “The ‘new product of a different nature’ that will be unveiled this Spring — what kind of game is it?”, and he answered “Game creation has in various ways, met a deadlock, over the past twenty years, games have followed a straight path in development that have made them more complex and good looking. This law of growth and success is no more. Put frankly, games have stopped selling. We want to offer to customers a play experience that they’ve never had before. We’re not expecting everyone to cheer following the announcement. It’s okay if ten percent of the people say the product is ‘interesting’ and word spreads with people finding themselves wanting to try it.” Continuing on the specific nature of the product, Iwata stated: “We want to make a game that returns to the point that anyone can play it. However, our company does not support a product that combines software and hardware into one. The product uses a platform, but it does not fit into the specifications of the current hardware platforms.”
Yep. I also have an unfinished VB Playing Guide (showing different ways and positions to play) lying on my HDD, which has been there for years ~_~ Maybe I can put it on the site soon(?)