We're using cookies to ensure you get the best experience on our website. More info
Understood
@levine91Registered May 12, 2016Active 2 weeks, 5 days ago
140 Replies made

I’ve unfortunately experiencing the terrible pain from this exact situation. I wouldn’t wish it upon my worst enemy. Praying everything goes well for him.

Happy PVB Birthday Brotha!

You just had me curious to see when my birthday was.. looks like my 2nd year just happened on the 12th! D’oh!

Granted I would say most of my activity has been within the last year. I love it here though. Glad you feel the same way!

A handful have popped up on eBay in the last month for around ~$20.00 just keep an eye out, another will show up

Batossai wrote:
I would like to buy a flashboy+, I’ve got 22 games for a few years now, but I would like one to try out those extremely expensive games, who should I contact?

The OP, MineStorm aka Richard.

Excited to see how this turns out. I just got my Flashboy+ yesterday so I planned on trying out the original today.

Dreammary wrote:
I’ve always thought it would be possible to modify “Insmouse No Yakata” with a graphics change and level change. I just wish I could tile edit on Virtual Boy like how easy it is for NES, then I’d do it cause we have level editors already for it.

Slightly off topic, but this and the Faceball editor made me think it wouldn’t be all that difficult to do a map editor for Bound High… again, I’m not educated at all in this realm, but it doesn’t seem like it would be difficult either

Dreammary wrote:
Street Fighter 2 has been such a culturally significant video game that it literally just got a new release recently on Nintendo Switch as Ultra Street Fighter 2. That’s a big difference then the other games which never went on any other platforms, understand now?

https://m.youtube.com/watch?v=IS11GOUIiHg

Nope, I dont. You dont need to get upset about it. No reason to give it special treatment either. Copyright is copyright. Gundam is a gigantic property as well (overall) and could do just as much legal harm.

This reminds me of Stadium Events honestly. Seems like some just want it to be a bragging rights trophy.

Ill just leave it alone now though. Clearly we will all just keep going in circles about it.

I see this and memories of Go Fish from Mario’s Game Gallery come rushing to my head haha.

I’m assuming it would be a bit difficult to add Go Fish?

(EDIT: I realize now Go Fish isn’t really a Casino game but alas Go Fish, Checkers, and Dominoes would still be kinda neat haha)

Outstanding! Those look awesome. Hopefully donor carts will be a thing of the past after too long.

speedyink wrote:
Why do you think it was never publicly available for sale? Hyper Fighting was a project of love, it never was nor was it intended to be sold publicly or for profit. Would you expect Nintendo for coming after you for making yourself a fan drawing of Nintendo characters for you and your friends? No, not until you pump them out and put them up for sale is there a problem. These repros of the original Hyper Fighting are the first time they’ve been produced for public sale. Anything before that was part of a very small run made for the community, and even when personal copies went up for sale people had a problem with it, as that was not the intention for them.

Back to the fan drawing analogy, imagine if someone copied your drawing you never publicly sold and then..put it up for sale. Now it’s not only lame that someone took it, but now they’re also drawing more attention to it which isn’t good for all the reasons you just said. It makes you look bad, even though you never planned to do that in the first place.

Trust me, there’s a whole lot about this game you clearly don’t know, and it’s why people are so touchy about it.

If there is a whole lot that I don’t know, then please share, as I’m certain I’m not the only one in that boat.

If people are donating money to the project and are getting a copy in return, yes, I would expect Nintendo, Capcom, or whoever to come after me. If that very small run was for sale exclusively within the community, it would be no different than if they were sold publicly. Just less attention. It would still be against the morals you are talking about.

This would also bring into question, why is no one worried or upset about repros of other official games being publicly for sale (Bound High, SD Gundam, etc).

speedyink wrote:
No worries, you gotta know somehow.

MK didn’t rip SF2 from a cart, burn it to another cart and then resell it. All the code, all the assets, everything was created from scratch, by MK. Even though it looks just like SF2, it was entirely built from the ground up with SF2 as the inspiration.

Had Kevin coded another Hyper Fighting from the ground up, using MK’s work as inspiration, and sold that, I wouldn’t have a problem with it. Then instead of selling someone elses work on a cart, he’s now selling his own code on a cart.

I don’t think Kevin is a bad guy, he clearly has done some awesome stuff for the community. No matter who it is though, taking someone elses work and reselling it without permission just doesn’t sit well to me. Maybe I’m being over protective, but the VB community is something special, and means a lot to me. I don’t want anyone feeling like they’ve been taken advantage of.

So if that’s how it’s felt, what is there to worry about Capcom attacking with copyright infringement for the full ROM coming out? You can say inspired all you want it’s still character designs, character names, box art, stages, etc that Capcom designed themselves. Whether or not someone else figured out how to design the sprites or code themselves, it’s all still content/art that Capcom owns.

I really don’t care if someone went through and did this with 100 different games that already exist or even someone else selling them as repro carts. I just think it’s ridiculous that there seems to be a double standard going on when talking about stealing content.

Ok I wasn’t going to ask this but since you keep bringing it up, I’m going to. Just keep in mind, I’m trying to make sense of this and not attacking anyone.

How is it any worse for Mellott to make a repro cart of the game when MK is “taking someone else’s work” (Capcom’s) and “copying it” (Street Fighter). “Without the original creators consent.” (Again, Capcom’s).

If you are going to be upset at Mellott shouldn’t you be upset at MK also? (arguably more so)

speedyink wrote:
Thank you for actually reading.

It’s all about taking someone elses work, copying it, and selling it without the original creators consent. Hyper Fighting just happens to be the one that has market value/exposure. I already said it before, but I’ll say it again. I have no problems with repros being made, as long as the creator of the rom and the person selling have actually talked and made an agreement.

Remember the Rose Colored Gaming thing where they were selling games that were made by people who didn’t give them consent to sell their games at all, and everyone was pissed off? Same idea.

Amen, Seam.

How easy for someone with no coding skills?

thunderstruck wrote:
Just download vbde. It comes with a number of demos for libgccvb and vuengine. It’s actually rather easy to pick up.

If you have questions just post in the forums or contact me. There is also a Discord server.

I’m not trying to stir the pot, I 100% get where you are coming from, but I find it hilarious that we are living in a world where people get upset about a reproduction of a homebrew game.

Dreammary wrote:
Maybe he should change the label art and not include the box and manual, since his copies are being sold to fool people into believing they are receiving the rare true copies. In the future fake copies will be able to be determined by the board color and design thankfully (people would be less likely to pay such a high price if they discovered their copies weren’t original run copies, just like releases on NintendoAge people want the original copies).

This is definitely a thing, but I think most of us are probably Nintendo re-releases it in some form, especially if the unearth Dragon Hopper and Zero Racers like speedy said

Dreammary wrote:
So I’d say the best route would be to buy a cheap smart phone:

flash a custom rom then remove all the phone stuff,
add a nice background, add a emulator for virtual boy,
add a charge extender,
modify a Google VR headset with the charge port and paint it,
add a custom painted Bluetooth controller
add all the ROMs to a SD card.

It would be light, wearable and probably really nice.

It’s there. It’s listed as “Virtual Double Yakuman”

Seam wrote:
I didnt see Double Yakuman listed in the unreleased games section. Is it listed elsewhere on the site?

The Mahjong game is Double Yakuman… T

here are other issues of this magazine scanned but this issue doesnt seem to be (the seller has other issues from around this time as well, so there might be more the site doesn’t have scanned sitting within those)

Seam wrote:
Hey guys, check this out

https://www.ebay.com/itm/The-Super-Famicom-Magazine-1995-No-13-Japan-VIRTUAL-BOY-TERRANIGMA-TENCHI-SOUZOU/153007300208?hash=item239ff21e70:g:cEMAAOSwZlZaA7op

is there already a scan of this? I didnt see one in the scans section.

edit: whats the majhong game in this pic?

https://i.ebayimg.com/images/g/nqEAAOSwwAdaA7pl/s-l1600.jpg

bottom left

I can’t recall where I heard this, but since Nintendo have expressed interest in doing VR again, a theory I heard was doing a similar Samsung Gear VR type situation aspect with the Nintendo Switch… so just sliding the tablet into a headset.

Doing such, could easily put the VB games in the monthly “free” classic games Nintendo plans on doing for their Online Subscription, release them individually on the eShop, or of course a compilation cartridge… again all being use through a proposed “Switch VR”

I think this theory could very well be accurate and would explain why Nintendo hasn’t just put them on the 3DS.

Alternatively, since Nintendo is claiming they’ll be supporting the 3DS “past 2019” then there is still plenty of time to put VB games on the 3DS too.

Interesting, so in early 1996 Nintendo still had plans to release the VB in PAL territories then? I’m not familiar with it’s PAL history other than it just never released in that region.