Virtual Boy Instruction Booklets / Manuals: Golf Instruction Booklet / Manual (Scans; PDF)
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vuefinder83 wrote:
I’d keep it attached to the book though because it would be easy to trace it and make one yourself if you ever just wanted to see what the images were all about, or better yet just print out the scan and cut it out and you’ll have one just for viewing the book.
Yes, I definitely don’t plan to remove it, and I hope to preserve the condition of everything as best as possible. Even now that I’ve created the scans, I’ll probably just look at them rather than the original book. Plus, since I can simply diverge my eyes to make the images overlap and see the 3-D effect, there’s really no reason for the visor. It’s pretty much just a neat gimmick.
pinmagic wrote:
According to my friend in Japan, this book was bundled with a magazine called Dengeki Super Famicon.
I’d be curious to know which issue it was included with. It’s possible that Japanese sellers are selling that issue of Dengeki with this bonus book inside, and they just aren’t even advertising that the book is included.
Virtual Boy Instruction Booklets / Manuals: Panic Bomber Instruction Booklet / Manual (Scans; PDF)
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Hey, Mawa!
Thanks for your answers to my questions. Yeah, I figured that what you could see with your naked eye is a bit different from what I am seeing via the photograph on my computer monitor.
You actually answered my next question, too, as I was wondering what the heck was causing those red splotches. If it’s from the original color of the VB, then I’m wondering what was there, which preserved the red.
Also, I notice streaks running down the VB head unit on the box front. Do these streaks appear to you to have been caused by some sort of water damage at some point?
Where did the idea that the red color of the Virtual Boy was the cause of headaches even come from? And why the heck would the cardboard setup cause less eye-strain than the Virtual Boy’s setup? You’re still looking at two images overlapping each other in both cases! I can see why the cardboard setup might cause less neck strain for people, though, as one does have to have a good and comfortable setup for playing the Virtual Boy, in order to prevent neck strain.
VirtualChris wrote:
… I’m wondering how the game could end.
Didn’t Fast Food end with the mouth burping when it ate too much of the wrong food? It’s a bit strange, but it could end like that – with a BURP! Or even grosser, it could end with the guy vomiting.
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This reply was modified 10 years, 2 months ago by
Benjamin Stevens.
Mawa,
I have several questions for you. When you look closely at the front of the Virtual Boy box with your naked eye:
1. Does the Nintendo Logo in the upper left corner look completely white? If not, what other color is showing to your naked eye?
2. Does the VUE-S-RA(JPN) writing in the upper right corner look completely white? If not, what other color is showing to your naked eye?
3. Does the “3D Display Game System Virtual Boy” and Japanese text beneath it look at all reddish, bluish, or completely white to your naked eye?
4. Do the “Virtual Boy” logo, IPD dial, and Focus slider on the head unit of the Virtual Boy itself show any signs of bluing to your naked eye, or do they look completely black and/or some shade of grey?
5. Apart from the splotches on the system itself, can you see any sort of red with your naked eye on the head unit of the Virtual Boy?
VirtualChris wrote:
Benjamin Stevens wrote:
So are you actually going to come up with 53 different mini-games for it?No, not 53. I don’t think I have that many ideas for it. The title came from the old pirate NES game that has a title of “Action 52.” The 53 comes from the hopes that I can make it better than Action 52 was.
Well, Action 53 has already been used by homebrewers for the NES, so you might have to go with Action 54! to set yours apart.
So are you actually going to come up with 53 different mini-games for it?
Included in this post are extremely high resolution (1200 dpi) scans of the screenshots for the lost Virtual Boy games appearing in Dengeki Super Famicom Magazine for all of the issues that I own for the year 1995 (Issues that I’m missing for that year, which might contain some screenshots for lost Virtual Boy games, are No. 19 and 20). This post also includes screenshots for the first issue of the year 1996, and it’s possible that later issues for that year also contain screenshots for some lost Virtual Boy games. This post specifically contains screenshots for:
1. Doraemon and Nobita’s Heart-Pounding Ghostland from Dengeki Super Famicom Magazine, 1996’s Issue Number 1, dated January 5 & 19, 1996, page 46
2. Flying Henry from Dengeki Super Famicom Magazine, 1995’s Issue Number 17, dated October 27, 1995, page 29
3. Gulf Battlefront: Red City from Dengeki Super Famicom Magazine, 1995’s Issue Number 17, dated October 27, 1995, page 29
4. New Japan Pro-Wrestling: Fierce Fighting Legends from Dengeki Super Famicom Magazine, 1995’s Issue Number 18, dated November 10, 1995, page 117
5. Virtual Block from Dengeki Super Famicom Magazine, 1995’s Issue Number 15, dated September 22, 1995, page 33
6. Virtual Bomberman from Dengeki Super Famicom Magazine, 1995’s Issue Number 14, dated September 8, 1995, page 144
7. Virtual Dodge Ball from Dengeki Super Famicom Magazine, 1995’s Issue Number 17, dated October 27, 1995, page 29
8. Virtual Gunman from Dengeki Super Famicom Magazine, 1996’s Issue Number 1, dated January 5 & 19, 1996, page 46
9. Virtual Jockey from Dengeki Super Famicom Magazine, 1995’s Issue Number 15, dated September 22, 1995, page 32
10. Virtual Pro Baseball ’96 from Dengeki Super Famicom Magazine, 1995’s Issue Number 18, dated November 10, 1995, page 117
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Included in this post are extremely high resolution (1200 dpi) scans of all screenshots for the lost Virtual Boy games appearing in Marushō Super Famicom Magazine for the year 1995. This post contains screenshots for:
1. Flying Henry from Marushō Super Famicom Magazine, 1995’s Issue Number 18, dated November 10, 1995, page 75
2. Gulf Battlefront: Red City from Marushō Super Famicom Magazine, 1995’s Issue Number 17, dated October 27, 1995, page 75
3. New Japan Pro-Wrestling: Fierce Fighting Legends from Marushō Super Famicom Magazine, 1995’s Issue Number 18, dated November 10, 1995, page 75
4. Out of the Deathmount from Marushō Super Famicom Magazine, 1995’s Issue Number 20, dated December 8, 1995, page 83
5. Virtual Block from Marushō Super Famicom Magazine, 1995’s Issue Number 14, dated September 8, 1995, page 83
6. Virtual Bomberman from Marushō Super Famicom Magazine, 1995’s Issue Number 14, dated September 8, 1995, page 82
7. Virtual Dodge Ball from Marushō Super Famicom Magazine, 1995’s Issue Number 16, dated October 13, 1995, page 101
8. Virtual Double Yakuman from Marushō Super Famicom Magazine, 1995’s Issue Number 14, dated September 8, 1995, page 83
9. Virtual Jockey from Marushō Super Famicom Magazine, 1995’s Issue Number 14, dated September 8, 1995, page 83
10. Virtual Pro Baseball ’96 from Marushō Super Famicom Magazine, 1995’s Issue Number 19, dated November 24, 1995, page 127
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Nanis149 wrote:
Can you get “bigger” pictures of the previously lost screenshots?
I was planning to create higher resolution scans for those screenshots whenever I get around to making English translations for their respective articles.
Marioguy wrote:
Virtual_Link wrote:
I’d sell those extra copies of Space Invaders and SD Gundam if I were you, then you could afford to get Virtual Bowling.Maybe someone is willing to trade them both for a nice copy of Bowling. 🙂 Unfortunately Bowling doesn’t pop up on any auction sites… Nearly impossible to find one.
Anyone who knows how many copies of that game exists?
I am rather confident that there is no known reliable source that gives the number of copies of Virtual Bowling in existence.
On average, a copy of Virtual Bowling will appear online for sale once or twice a year, though.
Virtual Boy Instruction Booklets / Manuals: Vertical Force Instruction Booklet / Manual (Scans; PDF)
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Virtual Boy Instruction Booklets / Manuals: Red Alarm Instruction Booklet / Manual (Scans; PDF)
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RedIsAGreatColor wrote:
thanks for posting manuals for all the games i own lol. just needed the one for mario clash. Really glad you made them high quality too.
No problem. I will probably end up making high quality scans of all the Virtual Boy instruction booklets and post them here. Might as well. Plus, I think that Planet Virtual Boy really should be a place where people can find such.
Virtual Boy Instruction Booklets / Manuals: Teleroboxer Instruction Booklet / Manual (Scans; PDF)
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Virtual Boy Instruction Booklets / Manuals: Galactic Pinball Instruction Booklet / Manual (Scans; PDF)
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KR155E wrote:
Angry Video Game Nerd, eeeeeh? https://www.youtube.com/watch?v=00KIShWWEnY&feature=youtu.be&t=14m4s 🙂
That’s awesome! The first AVGN video game was good enough that I probably would have bought the sequel anyway, but the nod to the Virtual Boy only further ensures that I will pick it up sometime.
Virtual Boy Instruction Booklets / Manuals: Mario’s Tennis Instruction Booklet / Manual (Scans; PDF)
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Virtual Boy Instruction Booklets / Manuals: Mario Clash Instruction Booklet / Manual (Scans; PDF)




















