No, sorry. Unfortunately, I am in the middle of the semester and have too much to do. But don’t let this stop you if you want to write a small game!
BTW, originally, VUE Snake was my GIAD project, but I decided not to release it at the end of the day, to spend a bit more time on it for adding more modes, the highscore list, the intro and polishing the look and feel, so it took about three days in total.
You’re one lucky guy! I wanted to own one forever, but to get one, it would cost me at least 1000 Euro (plus finding one and the seller would have to agree to ship to Germany). More than half of this would be for shipping…
About your question, I think the value is around $600.
BTW, what’s with those inlays on the wings? Do they have the VB logo on both sides? That’d be unusual.
ViBE only plays games which are in its database or are 64kb or smaller. I think this was implemented to allow only good dumps, but in my opinion it’s a VERY unnecessary restriction.
i wrote down your name and will let you know when i have one available.
there’s no chance to cut down costs though. box and manual are only like 2 euro, and shipping for a baseball cart would be way too expensive. for a single cart at least, but if you have a dozen or so then we can talk about it.
only a little bit more patience guys. since there have been quite some requests for FlashBoys lately, we’ll release another small batch in a few weeks. 🙂
Good news to everybody who missed out: we are going to produce some more FlashBoys in very small batches of ~10 units. Batch 6 will be out in a few weeks.
looks nice! but there’s a bug. if you start level 1 through the level select screen, the level walls do not get loaded. also, inputs are often not recognized. i assume this is happening due to high waitframe values in your loop!? you could solve that with a for loop:
let’s assume the part of your loop, which handles the delay and controller input, looks like this: