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Understood
@kr155eRegistered January 8, 2000Active 12 hours, 58 minutes ago
2,008 Replies made

Soo KR155E… where do you stumble upon things such as a dev system and that factory box of VBaseball games you have?

those baseball factory boxes were on ebay years ago in large numbers, you could get one for under $50, which is like 1 buck per game. that was the point when the value of the game sank from ~$15 to ~$1. 😀

i got the dev system from a very kind guy from the uk, who found it (plus a snes dev system) on his attic and posted about it in a newsgroup, asking what it could be. i contacted him and in the end he sent me both units for free. 😀

Wait, when you guys say dev kit, do you actually mean those software machines the 3rd party companies used in making the games?? Cool!

not only third party, there was only one dev system. click here.

well, what did you expect? this site is about virtual boy (aka virtual wtf?!). ;D small community, slow boards. sadly.
anyway, i don’t know for how much virtual boys normally go in the states, but i always thought they were cheaper than that?

i don’t think they’re still working on it, there have been no real updates to vibe for a long time…

btw herc, very nice looking games! do you have any plans to program for the virtual boy? ^__^

currently, only vide correctly emulates direct-to-screen rendering used in all t&e soft titles, including 3d tetris. so the only way to play it in an emulator is to get yourself a mac. :/

i removed those filtered images from the archive, because they were altered too much. and to make the archive smaller. ^_^

*bump*

you can find several demos with good documented source in the games > homebrewn section. have a look at runnerpack’s “Hello, World! Demo” or lameboy’s “VeeBee Cursor Demo“, those are the ones which got me started.
also have a look at the documents section. and if there are any questions, there’s always our nice community. ^_^

yeah. 😀

just yesterday i read in another forum, that the nintendo customer service still gets a lot of calls about the virtual boy, especially regarding the display cables. they don’t support vb directly though, but “point people to websites.”

wait… nintendo’s customer service told you “go ask on the planet virtual boy forums”? i want that on tape! xD

good news! thanks from me as well, pat. ;D

may i point you to this thread for such posts? 🙂

still no luck? do you have backups of the source to go back to a point where the code is working on hardware? then you could add the changes you made since then one by one and test it every time to see what causes it to not run.

if you can’t find a solution maybe posting the source could be helpful for other people to have a look at it?

good luck!

sure you can, like any other (vb) game, if you either got an official or homebrewn flash or eprom card.

what exactly do you mean by “conversion”? that those rom images needed to be hacked to run on hardware? well, that’s not the case with vb. 🙂

it showed boot up, title screen and the intro sequence.
i hope to have videos of bh up, too, once i can get my hands on a camera. xP

does the padded rom run on the emulator?

i always use padromvb.exe to pad roms btw:
padromvb.exe infile.vb 19 outfile.vb

hey jorge!

is it the same problem you had before? Forum Thread. did you use the right tools?

nope, such figures are not available. at least no detailed info. i’d would like to see those myself. 🙂

d’oh! you got me, too. i actually checked vb.net on the morning of april 1st in hopes of an update, but didn’t think of the date anymore when i saw your post just a minute later. >:(
anyway, very good one! :thumpup:

groovy, baby! 😀

you should just write alberto an email to virtuale98@yahoo.com. it would be nice if he could release the source to it so that other people can develop it further, and add gcc support and so on.
about plugins you could contact danb, he wrote one a while back.