Final Fantasy VI
Very long, shows every character getting out and gives them a little closure each. Beautiful music, imagery, all-around amazing.
Grand Theft Auto Vice City
Tommy has taken over, Vice City is at his mercy! (too bad there’s little to do now that the missions are done, but still)
Lester! I’m going to try to counter your defenses of awful video games. Excuse me if I come across as arrogant or so,
I’m not trying to be as much as just expressing my opinion, and I know my opinion isn’t more “true” than yours.
4. E.T.: The Extra Terrestrial (Atari 2600)
We know it’s legendary awfulnessi love ET. it puts all the important aspects of the movie into an incredibly tiny package. the game is challenging, but yet easy to beat. the only annoying thing are the pitfalls everywhere, which can be avoided once you learn the maps. really, i don’t see what the bid deal is.
The important aspects of running away from the authorities and getting to the spaceship are the only similarities to the movie, the rest you are imagining. I don’t think ET never assembled a telephone in the movie, and he didn’t fall into any pits and extended his neck to fly out. (I can be wrong on this, I haven’t seen the movie in years) How you can call an annoying game challenging is interesting to me…
Dragon’s Lair Arcade
Unplayable. A guessing game.you have to remember when it was released that it attempted to do something that had not been done before. its a game of memorization. are you saying memorization isn’t a valid gaming tool? not liking the game mechanics doesn’t make it unplayable. if it was so unplayable i hardly feel that it would have been ported to so many systems (dos, mac, cd-rom, dvd, 3d0, gbc, ps3, wii, dsi, android, etc).
I don’t think the excuse of “they were trying something new
and bold” excuses a bad game. I’d say memorization is not
in fact a valid gaming tool except for like the card minigame in Super Mario 3. Dragon’s Lair is unplayable for me too, except for the first screen there’s no clues as to what to do, unlike the sequel. It feels very very random.
Now trial and error is a valid gaming tool, but did they really have to make it this annoying? 😛
And it’s been ported to so many systems because it’s part of gaming history, and the cartoon graphics still enthrall people. Gameplay is not
at the forefront at least.
Dragon’s Lair (NES)
Awfull game and hard as possible, I couldn’t get past the first screen.
its a fairly challenging game but its not horribly bad. i wouldn’t say its awful by any means. its not cheetahmen II for example.
Now this game IS horrible. I think Cheetahmen II is a lot better, I mean Cheetahmen doesn’t have one hit kills, Cheetahmen doesn’t have as slow controls…
Dragon’s Lair on NES could have been decent if the controls
weren’t so bad. And again, challenging is not quite the word I would choose.
Adventure (Atari 2600)
Can’t get a more boring of an adventure than this.what are you comparing it to? adventure is a classic example of a simple adventure game done right. its so extremely basic yet it offers weapons, hidden objects, puzzles, enemies, and even the 1st easter egg.
there is even a great homebrew sequel of it for the 5200.
Here I agree with you Lester, this was made in 1980 and
they did what they could. You have to use your imagination
a fair bit. And it’s certainly not as broken/annoying as ET
or Dragon’s Lair. I suppose it’s a bit boring, but to each
is own, or something.
Milon’s Secret Castle (NES)
Way too difficult and play control needs improvement.milon’s secret castle is full of secrets. the core of the gameplay is taking the time to discover secrets. the rest is understanding where to go next. all-in-all it isn’t an extremely long game, perhaps you should give it another play? its like most games of that era, they weren’t polished multi-million dollar games made by teams of 200 with credits that scroll for 15 minutes. you have to give them some leeway for their minor flaws.
Here I also kind of agree. If you play Milon with just you
and the controller, it’s a bad game. But if you play with a strategy guide, it’s a good game. Now they shouldn’t force
you to use one like they did with basing everything around
secrets, but if you do have one it’s a good game.
Rambo (NES)
Zelda 2 rip off.ok, so character sprites and movements resemble zelda II. but how can you call it a zelda 2 rip off? it is nothing like zelda 2. its just another side scrolling adventure game. you could list any number of games with similar styles of play and call them zelda 2 ripoffs by those standards. with that said, i rather enjoy rambo. i own it on cart and have beat it countless times over the years. it isn’t the best rambo title ever released but its still a great adventure game with plenty of exploration.
Except the fact that Rambo doesn’t have an overworld, I do think it qualifyes as a Zelda II ripoff, like Sony All-stars qualifies as a Smash Bros ripoff, even though they do some thing different. The experience system, the dark areas needing a lantern, the numbers when you kill enemies(exp system at work) And no it’s not just another sidesrolling adventure game. It’s not like Contra, not like Rush n Attack, not like Astyanax, not like Megaman, etc.
Now, I’d like to add one game for you to defend:
Superman 64. It would be interesting! Also, what games don’t you like? Or was that in this thread already..?
Benjamin Stevens wrote:
Really, Protoman85? After all those reviews, no love for the Virtual Boy? 🙁
Dude, there’s a lot of consoles out there, most of them have more than 22 games too. I do love the Virtual Boy, but being completely honest, it has to rank out of the top 5.
Consoles I’d rank the Virtual Boy above:
Sega Master System
Sega CD
Sega 32X
TurboGrafx-16
Atari 5200
Atari 7800
Atari Jaguar
Atari XEGS
Apple/Bandai Pippin
Philips CD-i
3DO
Xbox
Playstation Vita
Nintendo 64DD
Colecovision
Intellivision
Commodore 64
Bally Astrocade
Fairchild Channel F
Odyssey
Odyssey 2
Favorite consoles
1. NES/Famicom
2. Playstation 2
3. SNES
4. Playstation 1
5. Nintendo 64
Favorite handhelds
1. Gameboy/Color
2. Nintendo DS
3. Gameboy Advance
4. Nintendo 3DS
5. PSP
Favorite computers
1. PC
2. Commodore 64
3. Amiga
4. MSX
5. Mac
Videos are on track and I can report that the Wario Land review will be around 6 minutes and the homebrew one will be around 15 minutes(!).
I am back with another Virtual Boy review, this time 3 in one. Please watch and comment if you like 🙂
Ah yes, I see Wario has eyes now, hahaha =)
Now it looks like he peed his pants..
Version 2:
With a setting on the fill tool I got it to fill all colors with another color so to speak, thats why the background is all brown, which I will change later on.
Oh damn.. I totally missed playing this game for the homebrew showcase =S I have to add it. I have to play it on my own VB now though since i returned the good one…
Feel free to watch my Virtual Boy reviews, it might help you decide which games to get for it.
http://www.planetvb.com/modules/newbb/viewtopic.php?topic_id=4153&forum=1
I really like Super Mario 3D Land. The mix between 3D and 2D Mario games work really well, and I think I like it more than Super Mario 64, definately more than Sunshine (I dislike Mario Sunshine).
I will also be buying New Super Mario Bros 2. The “New Super Mario Bros” graphic style is getting old now, but a new 2D Mario title is always great, can’t pass that up.
My dream game for 3DS: A colorized remake of Virtual Boy Wario Land!
Never mind, it appeared that I had the wrong version, what I thought was 2011 was an old version of 2010.
P.S: I’m impressed
HorvatM wrote:
Protoman85 wrote:
With the last version, there was plenty of graphical glitches.1.2 fixes only some parallax bugs. I’m aware that turning the VB off and on again too soon can cause glitches, and the title screen can appear scrambled. But other than that, I don’t know what you mean, as I myself used a FlashBoy Plus for testing. I’ve just played through the whole game and it seemed fine.
I’ll trust you and won’t complain if there’s glitchy graphics when I play then. When I tried it yesterday however most the ships started breaking up into glitches as soon as I fired anything… Super Bounce does the same, glitches out when the screen scrolls…
I’ll grab this version for reviewing right away. With the last version, there was plenty of graphical glitches. Is that due to being played on Flashboy or is it just a flaw? And is it fixed?
Good news, I’ve borrowed a friends Virtual Boy, which was ironically my Virtual Boy before I sold it to him. It works fine, so I will record all the games I have left, then work on the remaining reviews. Order:
1. The worst, Virtual Fishing, Waterworld and Virtual Lab
2. The best, Wario Land
3. The Homebrew games
4. Summary and ranking of all VB games.
Red Eyed Madness wrote:
On a pointless note… my Wii is red hahaha.
My Wii is also red. That’s probably why I can’t get it softmodded. Everything I tried failed. I think the red one has a version of the OS that is unmoddable… which is a damn shame =(
Awesome wife you got 🙂
And cool update, I’ll be sure to try it out. Very nice to see we have another VB dev that continues his work beyond the first couple releases 😉
Most likely not. I asked before if it was possible to emulate/play NES/GB games on it, just to play them in Red ‘n’ Black really, and one of the foremost programmers here said no. So don’t bet on it.